A great tip for COs using special squads!
Posted: 2008-08-03 10:57
This topic is about COs' usage of sniper/sabotage squads. Was first planning to put this in the CO tactics forum but figured it's more of a discussing than a worked out tactic really.
Please, don't tell your sniper/sabotage squad to capture/defend a flag! There's no way a sniper or sabotage (if it's small) squad can defend a flag on their own. An enemy squad would wipe them out easily.
Obviously these kind of squads wants to do sniping, giving intel of enemy movements or go around destroying enemy bunkers and firebases. Why ruin it for them? And most importantly, why not take advantage of it? A sniper squad (with a spec ops using SOFLAM) can be very deadly to infantry as well as to armor when lasing targets. Spotting enemy vehicles going in various directions or enemy spawns such as RPs, bunkers or firebases isn't all too bad either. And wouldn't it be great to have a sabotage squad at the ready to head out as soon someone spots an enemy spawn?
People seem to neglect the potential of these kind of squads and some says "Sometimes a sniper squad isn't needed to win". Well, since when did PR folks play for points? In my opinion it's the teamwork and that everyone do their best that counts. Not to win the game, actually I couldn't care less about it (thus not saying that I'm not working for the team's best). And if there's any truth in the neglection of these squads' potential, maybe there should be some changes to make them very usefull.
Please, don't tell your sniper/sabotage squad to capture/defend a flag! There's no way a sniper or sabotage (if it's small) squad can defend a flag on their own. An enemy squad would wipe them out easily.
Obviously these kind of squads wants to do sniping, giving intel of enemy movements or go around destroying enemy bunkers and firebases. Why ruin it for them? And most importantly, why not take advantage of it? A sniper squad (with a spec ops using SOFLAM) can be very deadly to infantry as well as to armor when lasing targets. Spotting enemy vehicles going in various directions or enemy spawns such as RPs, bunkers or firebases isn't all too bad either. And wouldn't it be great to have a sabotage squad at the ready to head out as soon someone spots an enemy spawn?
People seem to neglect the potential of these kind of squads and some says "Sometimes a sniper squad isn't needed to win". Well, since when did PR folks play for points? In my opinion it's the teamwork and that everyone do their best that counts. Not to win the game, actually I couldn't care less about it (thus not saying that I'm not working for the team's best). And if there's any truth in the neglection of these squads' potential, maybe there should be some changes to make them very usefull.