[Request] Texture Artist Needed!

Making or wanting help making your own asset? Check in here
Post Reply
Tofurkeymeister
Posts: 647
Joined: 2008-03-22 13:09

[Request] Texture Artist Needed!

Post by Tofurkeymeister »

Hey! As you may know I have been working on the MTVR, a truck replacement for the USMC.

As you may NOT know I stink at skinning/texturing. I was wondering if any of you would like to skin my model. The only request(s) I have is that the job is at or above the lever of the current USMC truck, and that it is done before .8 :grin: .

PM me if you are interested for file links and specifics, or post a response here. The model, while unfinished, is nearing completion, and in somethings you can get a head start

In addition, it may be possible for several people to contribute if you are so inclined.

Image

Image

Note: High poly count is just for visualization :grin: :grin: :grin: :grin:
Last edited by Tofurkeymeister on 2008-08-09 19:22, edited 1 time in total.
Reason: added stuff
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Request] Texture Artist Needed!

Post by Tonnie »

I could uvmap it for you but skinning i will have leave for someone else pm me if your intresed

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Post Reply

Return to “PR:BF2 Community Modding”