Chinook & squad increase

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Beafy
Posts: 183
Joined: 2008-08-09 15:33

Chinook & squad increase

Post by Beafy »

Title realy explains it all realy.

Mabye you could have toe auto nade launcher on the side, (M147 i think) and could replace the merlin?

Also requesting oppinions on squads being put upto 8 max?
:o ops:
Masaq
Retired PR Developer
Posts: 10043
Joined: 2006-09-23 16:29

Re: Chinook & squad increase

Post by Masaq »

Why on earth would we replace the Merlin with the Chinook? They fuffil slightly different roles in real life, they could do that in-game too :)


Squad system is completely hardcoded, no way that can be inceased - or believe me, it would have been upped to 8 already.

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
Dude388
Posts: 404
Joined: 2008-07-21 21:15

Re: Chinook & squad increase

Post by Dude388 »

Beafy wrote:Title realy explains it all realy.

Mabye you could have toe auto nade launcher on the side, (M147 i think) and could replace the merlin?

Also requesting oppinions on squads being put upto 8 max?
:o ops:
Chinook - Chopper is a WIP, probably will have regular 50. cal

Squad Increase - HARDCODED can't be done.
OkitaMakoto
Retired PR Developer
Posts: 9368
Joined: 2006-05-25 20:57

Re: Chinook & squad increase

Post by OkitaMakoto »

You got this one Masaq? :P
LithiumFox
Posts: 2334
Joined: 2007-07-08 18:25

Re: Chinook & squad increase

Post by LithiumFox »

hardcoded means NOTHING...... so long as it's not illegal ^_^ so yeah PR team can't really do anything about it =/ unless EA all the sudden was like "HERE, You're awesome, take our source code and our best EA people hostage" XD

[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Re: Chinook & squad increase

Post by charliegrs »

auto grenade launcher on the side of a chinook? come on this isnt call of duty 4 this is project reality. at the most its gonna have a 50 cal and thats it.
known in-game as BOOMSNAPP
'
Tirak
Posts: 2022
Joined: 2008-05-11 00:35

Re: Chinook & squad increase

Post by Tirak »

Why has this not been locked yet? One is a resuggest, the other is hardcoded.
Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: Chinook & squad increase

Post by Tomato-Rifle »

'[R-DEV wrote:Masaq;762101']Why on earth would we replace the Merlin with the Chinook? They fuffil slightly different roles in real life, they could do that in-game too :)


Squad system is completely hardcoded, no way that can be inceased - or believe me, it would have been upped to 8 already.
U can if u switch team join a squad real quick and get switched back by server and u end up a squad and u have have up to as far as i know 8 people
Image
Tirak
Posts: 2022
Joined: 2008-05-11 00:35

Re: Chinook & squad increase

Post by Tirak »

Tomato_With_A_Rifle wrote:U can if u switch team join a squad real quick and get switched back by server and u end up a squad and u have have up to as far as i know 8 people
That doesn't work, you can't communicate with them via VOIP and you can't spawn on their beacons.
charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Re: Chinook & squad increase

Post by charliegrs »

Tomato_With_A_Rifle wrote:U can if u switch team join a squad real quick and get switched back by server and u end up a squad and u have have up to as far as i know 8 people
yeah thats what we call the squad bug and it totally ruins a round.
known in-game as BOOMSNAPP
'
CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: Chinook & squad increase

Post by CodeRedFox »

....going no where.
Image
"apcs, like dogs can't look up" - Dr2B Rudd
Masaq
Retired PR Developer
Posts: 10043
Joined: 2006-09-23 16:29

Re: Chinook & squad increase

Post by Masaq »

Yeah my bad mate, forgot to hit the lock button... was in a hurry before heading to bed.

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
OkitaMakoto
Retired PR Developer
Posts: 9368
Joined: 2006-05-25 20:57

Re: Chinook & squad increase

Post by OkitaMakoto »

[R-DEV]Masaq wrote:Yeah my bad mate, forgot to hit the lock button... was in a hurry before heading to bed.
Aha!! So we are even tonight, my friend!
https://www.realitymod.com/forum/f10-pr ... post763074


:P
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