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Chinook & squad increase
Posted: 2008-08-12 00:45
by Beafy
Title realy explains it all realy.
Mabye you could have toe auto nade launcher on the side, (M147 i think) and could replace the merlin?
Also requesting oppinions on squads being put upto 8 max?

ops:
Re: Chinook & squad increase
Posted: 2008-08-12 00:55
by Masaq
Why on earth would we
replace the Merlin with the Chinook? They fuffil slightly different roles in real life, they could do that in-game too
Squad system is completely hardcoded, no way that can be inceased - or believe me, it would have been upped to 8 already.
Re: Chinook & squad increase
Posted: 2008-08-12 00:55
by Dude388
Beafy wrote:Title realy explains it all realy.
Mabye you could have toe auto nade launcher on the side, (M147 i think) and could replace the merlin?
Also requesting oppinions on squads being put upto 8 max?

ops:
Chinook - Chopper is a WIP, probably will have regular 50. cal
Squad Increase -
HARDCODED can't be done.
Re: Chinook & squad increase
Posted: 2008-08-12 00:57
by OkitaMakoto
You got this one Masaq?

Re: Chinook & squad increase
Posted: 2008-08-12 01:06
by LithiumFox
hardcoded means NOTHING...... so long as it's not illegal ^_^ so yeah PR team can't really do anything about it =/ unless EA all the sudden was like "HERE, You're awesome, take our source code and our best EA people hostage" XD
Re: Chinook & squad increase
Posted: 2008-08-12 01:10
by charliegrs
auto grenade launcher on the side of a chinook? come on this isnt call of duty 4 this is project reality. at the most its gonna have a 50 cal and thats it.
Re: Chinook & squad increase
Posted: 2008-08-12 02:43
by Tirak
Why has this not been locked yet? One is a resuggest, the other is hardcoded.
Re: Chinook & squad increase
Posted: 2008-08-12 02:57
by Tomato-Rifle
'[R-DEV wrote:Masaq;762101']Why on earth would we
replace the Merlin with the Chinook? They fuffil slightly different roles in real life, they could do that in-game too
Squad system is completely hardcoded, no way that can be inceased - or believe me, it would have been upped to 8 already.
U can if u switch team join a squad real quick and get switched back by server and u end up a squad and u have have up to as far as i know 8 people
Re: Chinook & squad increase
Posted: 2008-08-12 03:05
by Tirak
Tomato_With_A_Rifle wrote:U can if u switch team join a squad real quick and get switched back by server and u end up a squad and u have have up to as far as i know 8 people
That doesn't work, you can't communicate with them via VOIP and you can't spawn on their beacons.
Re: Chinook & squad increase
Posted: 2008-08-12 03:55
by charliegrs
Tomato_With_A_Rifle wrote:U can if u switch team join a squad real quick and get switched back by server and u end up a squad and u have have up to as far as i know 8 people
yeah thats what we call the squad bug and it totally ruins a round.
Re: Chinook & squad increase
Posted: 2008-08-12 04:37
by CodeRedFox
....going no where.
Re: Chinook & squad increase
Posted: 2008-08-12 12:14
by Masaq
Yeah my bad mate, forgot to hit the lock button... was in a hurry before heading to bed.
Re: Chinook & squad increase
Posted: 2008-08-12 23:37
by OkitaMakoto
[R-DEV]Masaq wrote:Yeah my bad mate, forgot to hit the lock button... was in a hurry before heading to bed.
Aha!! So we are even tonight, my friend!
https://www.realitymod.com/forum/f10-pr ... post763074
