Hey guys this is a little project i am working on with my spare time (NOT MUCH)
Just tell me what you think.
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Very sleek, I like it. It'd be cool if it'd be coded for the passengers to poke their heads out like in the pic, but then that may be bordering awsmcool and not realism.
The APC looks great and UN faction sounds cool; however, I really don't think UN would work out realistically. To begin, UN forces pretty much never fire unless fired upon (even in "hostile" areas), and I don't think you could or would even want to incorporate that into the game. Really, UN forces are just supposed to scare bad people away and not actually fight them. No matter, you guys want to make UN, go for it, I'd just ask the devs first.
And of course the model is Tonnie's, he's a modeling beast!
Well, in a way it would work because the map could just be a counter attack scenario with UN defending. The map would cover like 1 day's worth of action where a hostile force is assaulting the UN base with an uncappable enemy main.