[Weapon] Insu/Rebel [WIP]

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ValerioZ.[ITA]
Posts: 130
Joined: 2007-02-11 18:22

[Weapon] Insu/Rebel [WIP]

Post by ValerioZ.[ITA] »

Lookk !!! :-P

Uzi

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Colt Officer Anaconda

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WaltherMpl

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HK23E


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FN FAL

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janh95
Posts: 62
Joined: 2008-04-02 15:14

Re: [Weapon] Insu/Rebel [WIP]

Post by janh95 »

wow they look really nice i hope they gonna use it in PR
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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Weapon] Insu/Rebel [WIP]

Post by Rhino »

looks like they could use more polys for 1p, whats there poly count?
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ice_killer
Posts: 2361
Joined: 2007-02-15 16:20

Re: [Weapon] Insu/Rebel [WIP]

Post by ice_killer »

o rhino already askd... he never telling me that or the tris count.... so i hope he will tell this time..
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW :mrgreen:
EOD_Security-2252
Posts: 804
Joined: 2008-06-10 23:08

Re: [Weapon] Insu/Rebel [WIP]

Post by EOD_Security-2252 »

Nice guns, hope the Devs use them. Go FN FAL!

Informally retired modder - Projects: Artillery Shell IED,PSC Faction
=Romagnolo=
Posts: 4765
Joined: 2006-12-29 14:52

Re: [Weapon] Insu/Rebel [WIP]

Post by =Romagnolo= »

The FAL is a good call.
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
Teek
Posts: 3162
Joined: 2006-12-23 02:45

Re: [Weapon] Insu/Rebel [WIP]

Post by Teek »

some clay renders with poly/tri count would be nice

how do you make so many models?
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ryan d ale
Posts: 1632
Joined: 2007-02-02 15:04

Re: [Weapon] Insu/Rebel [WIP]

Post by ryan d ale »

It's nice to see some different yet plausible weapons for unconventional forces.
Project Reality's Unofficial Self-Appointed Anti vehicle mufti
Over 8 years and still not banned ;)
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Indy Media
Xander[nl]
Posts: 2056
Joined: 2007-05-24 13:27

Re: [Weapon] Insu/Rebel [WIP]

Post by Xander[nl] »

Teek wrote:some clay renders with poly/tri count would be nice

how do you make so many models?
If I'm correct he is part of a team which make all those models.
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ValerioZ.[ITA]
Posts: 130
Joined: 2007-02-11 18:22

Re: [Weapon] Insu/Rebel [WIP]

Post by ValerioZ.[ITA] »

To do so many models it takes time.
Up to these .. and especially on FAL we have worked 3 architects.
Obviously we have been helped by friends.
This is the result of a job lasted nearly 1 years.
We decided to do because Fal was adopted by Italian special forces long ago.
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