[RIP] RustyinPlaces.org (Europe)

Player feedback for all Project Reality: Battlefield 2 servers.
BearBison
Posts: 311
Joined: 2007-08-06 22:06

[RIP] RustyinPlaces.org (Europe)

Post by BearBison »

Please feel free to leave any feedback on our servers.

Server Name: [RIP] Rusty

Server Size: 64

Server Location: UK

Map Rotation: All

Server Rules: [RIP] Rusty in Places - PR Server Rules

Main Server Admin: BearBison

Smart Balance: disabled

Battlerecorder: disabled

BF2 VOIP: enabled

Ban list: Yes - Punksbusted and PBBans

Log streaming: Yes - Punksbusted and PPBans

Team Kill Auto Kick/Ban: No

Squadless Kick: enabled/disabled

Reserved Slots: 2

High Ping Kick: enabled, threshold 400

Ban Appeals Forum Link: [RIP] Rusty in Places - Ban Appeal

TeamSpeak/Ventrillo/Mumble Server: Clan only Ventrilo

Server Website: [RIP] Rusty in Places

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Last edited by BearBison on 2009-08-01 09:30, edited 2 times in total.
Reason: Update of information
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fuzzhead
Retired PR Developer
Posts: 7463
Joined: 2005-08-15 00:42

Re: [RIP] RustyinPlaces.org

Post by fuzzhead »

I would consider renaming the "Conquest" server to AAS, as we are trying to differentiate our AASv3 from vbf2 Conquest as much as possible, and might cause some confusion esp for new players

besides that - nice one with all those different servers players got lots of options, it will be interesting to see which ones are most popular.

We are getting tired of AAS game mode... we hope players start trying out the new game modes and that would motivate us to make even more.
BearBison
Posts: 311
Joined: 2007-08-06 22:06

Re: [RIP] RustyinPlaces.org

Post by BearBison »

OK mate, will change the name in the morning if the server is empty :)

Would be good to get the other gametpes take off, but is hard to get people away from AAS. But hoping to get more interested in Insurgency as love that mode.
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badmojo420
Posts: 2849
Joined: 2008-08-23 00:12

Re: [RIP] RustyinPlaces.org (UK)

Post by badmojo420 »

The 4 hr round timer on your training server is a bit excessive. Especially on maps like Al Basrah where the brits destroy the bridges and then insurgents can no longer bring vehicles over. Also it might just be my opinion, but that Battle of Mestia(SP?) map just doesnt work very well on training mode. I watched the server go from 64 people on Kashan Desert, to about 10 when it changed to that map.
BearBison
Posts: 311
Joined: 2007-08-06 22:06

Re: [RIP] RustyinPlaces.org (UK)

Post by BearBison »

Will have a look at the timers, not sure if we can change it on a public server.

Will keep an eye on the rotations, but at the moment all training maps are running as they offer different things and I have enabled the voting system on this server so if a map is disliked it can be changed.
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Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Re: [RIP] RustyinPlaces.org (UK)

Post by Waaah_Wah »

Lol, you have officially surpassed the TG server in being weird as hell. Congratulations.
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

Killing for peace is like f*cking for virginity

I :33_love: Jaymz
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bad_nade
Support Technician
Posts: 1498
Joined: 2008-04-06 18:26
Location: Finland

Re: [RIP] RustyinPlaces.org

Post by bad_nade »

[R-DEV]fuzzhead wrote:We are getting tired of AAS game mode
And you are not the only ones. The more randomzation or open ends in the beginning the better.
KEIOS
Posts: 522
Joined: 2008-09-08 12:43

Re: [RIP] RustyinPlaces.org (UK)

Post by KEIOS »

I would suggest, that your Clanmembers/Admins do not block Vehicles, when others got in first. I was blocked yesterday, because some RIPs forced me to leave my supplies first, before i could use the truck with my Squad even when i said, that i planned to build a base in another sector. This blocking took so long, that the Insurgents had enough time to setup an Ambush and my whole Squad got killed in it. :roll:

And please do not switch my Clanmates, when they have the same tags. Switch Lonewolfs first, instead of tearing working Squads apart.
BearBison
Posts: 311
Joined: 2007-08-06 22:06

Re: [RIP] RustyinPlaces.org (UK)

Post by BearBison »

not sure I understand your first point fully, but how can they force you to drop supplies in a location that you don't want to be in, if you were driving?

Give me some more information and I will look into it, as it is not very good teamplay. If they did not drive the vehicle to the location and you were driving you can go wherever you wish with your squad.

As for your second point the admins on our server do not have the ability to switch players from one side to another as they only get in-game admin courtesy of AfterDune, so this would be the server auto switching which we have no control over. As our server forces squads, if a player needs to be switched it will be a member from a squad that gets moved.

On a side note, sorry Raaz for kicking your pilot last night to make room for a member, just picked the person with the highest negative score, can't tell what role they have from ingame admin.
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KEIOS
Posts: 522
Joined: 2008-09-08 12:43

Re: [RIP] RustyinPlaces.org (UK)

Post by KEIOS »

They forced me, by standing all in front of the truck and ordered me via chat, to drop off the supplies first. My choice would have been to teamkill them by driving through them, or get kicked by them.
It was on Korengal Valley on the US Side (on the fortified hill). As i said. I planned to move my squad and the truck to another place to build a base in another sector, because this hill is one of the first targets for insurgents and when i play insurgents, its the first thing, that me and my squad attack and destroy.
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: [RIP] RustyinPlaces.org (UK)

Post by cyberzomby »

Hey Hey Hey! RIP is here! Seen you guys, and played on your servers troughout a few other games as well! As soon as my internet is back ( at work now ;) ) Ill drop by at your server if theres people on!
BearBison
Posts: 311
Joined: 2007-08-06 22:06

Re: [RIP] RustyinPlaces.org (UK)

Post by BearBison »

KEIOS, unfortunately without any chat log or SS of the incident not too much I can do although I will inform the game commander for PR in our clan to have a word with our PR members as I will not tolerate any abuse of position by any of my clans members.

P.S. If you had run them over on the night in question they couldn't have kicked you as I had only just changed the admin and only I had access :) But the senior ranks all have it now.
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BearBison
Posts: 311
Joined: 2007-08-06 22:06

Re: [RIP] RustyinPlaces.org (UK)

Post by BearBison »

cyberzomby

server is populated most nights starting around now, although wednesdays can be quiet due to our it being our training night on our match server until later
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LithiumFox
Posts: 2334
Joined: 2007-07-08 18:25

Re: [RIP] RustyinPlaces.org (UK)

Post by LithiumFox »

:] its a fun server

[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
Snakedoctor
Posts: 5
Joined: 2008-02-21 08:51

Re: [RIP] RustyinPlaces.org (UK)

Post by Snakedoctor »

hy guys, i just want to inform u that u have a player named "fooltoad" hacking ur server on sunday,12th oct 18:10

maybe it helps that u got a name
TAW_Cutthroat
Posts: 459
Joined: 2008-07-05 08:14

Re: [RIP] RustyinPlaces.org (UK)

Post by TAW_Cutthroat »

Not my server but it always helps the admins if you have screenshots/related proof.

I'm not saying you're lying just it helps them :)
agentscar
Posts: 1266
Joined: 2007-06-25 04:26

Re: [RIP] RustyinPlaces.org (UK)

Post by agentscar »

I always have a positive game of PR on the R.I.P. server.Keep up the good work,and thanks for hosting a good PR server.

:)
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BearBison
Posts: 311
Joined: 2007-08-06 22:06

Re: [RIP] RustyinPlaces.org (UK)

Post by BearBison »

Snakedoctor, if you have any more details please PM them to me
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flickflackingfligger
Posts: 166
Joined: 2008-05-08 20:08

Re: [RIP] RustyinPlaces.org (UK)

Post by flickflackingfligger »

hey guys,

i had a bad *** time playing with yall tonight!

Many Thanks!

DojaSmoker

"My gosh, zee germans'r coming!"Image
smee
Posts: 516
Joined: 2007-11-15 10:43

Re: [RIP] RustyinPlaces.org (UK)

Post by smee »

NOT going to say its a great server, with excellent players. Top notch games. Cause your going to fill it up and I won't be able to get on :)
3 x 22" samsung 226bw. Matrox triplehead Quad Pro Q6600 "LGA775 Kentsfield" 2.40GHz (1066FSB) OC 3.2 , 8gb's of 1066mhz ram. 9800GTX OCX. 520mb. 3 x 320gbs samsungs. raid 0

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