

Still have to learn how to UV map it and do the textures.
Any good tutorials for UV mapping (/wrapping, what ever it is I'm trying to do)?
Probably a bit odd choice for a first model, but ...



2 for 2 ?'[R-DEV wrote:Chuc;791872']This will be a very interesting addition replacing the smoke grenade as the tripflare model. Try to make it 2 for 2, tupla![]()

Meaning you have done two things, one, the inside of the humvee, and the other would be this. The humvee is already in game(soon anyway) so if this gets in game you would be 2 for 2.tupla_s wrote:2 for 2 ?


Thanks, got it exportede-Gor wrote:- Remove the lod1 dummy from the geom0.
- Rename the lod1 under geom1 to lod0.

