Map Story and more randomization of tips

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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DeltaFart
Posts: 2409
Joined: 2008-02-12 20:36

Map Story and more randomization of tips

Post by DeltaFart »

Ok, so far I love this release, but I'm wishing we had the map stories back. I miss reading them when I was waiting for the map to load up. ANyway we can get them back?

The second thing is that the tips need to be randomized better, I've seen the don't piss the pilot of by shooting the door gun on a chopper, so many times. Also Im curious did you guys actually use the tips from the thread I started? :D Im glad I actually suggested something smart for once :D

ALso this is a big iffy one.
Instead of restrainers or a knife could we get like a pair of bolt cutters for breaching with the engineer. It'll be like the wrench removing the mines. Maybe give doors with chains have similar properties of that so that you can breach it with either a shotgun or a bolt cutter? I realize it might seem like a waste since we have the shotgun, but then this would be quieter and allow for a more stealthy entrance to a supposedly hostile area
burghUK
Posts: 2376
Joined: 2007-10-18 13:33

Re: Map Story and more randomization of tips

Post by burghUK »

sounds alright i suppose
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: Map Story and more randomization of tips

Post by Scot »

I agree with Map Story!! They were cool!! And then bolt cutters, hmm yes but no, I dunno, I'm unsure!
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