Hand-Launched UAV

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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panther501
Posts: 52
Joined: 2008-09-19 22:08

Hand-Launched UAV

Post by panther501 »

Would it be possible to allow any squad leader to deploy an small UAV(like the ones you can fit into a backpack)? It would only go as far as maybe 100 yards and the information would be relayed to the commander where he can asses enemy positions and give orders accordingly. I think it would be a nifty idea.
Tirak
Posts: 2022
Joined: 2008-05-11 00:35

Re: Hand-Launched UAV

Post by Tirak »

Resuggestion

Please use the Search Function and the *** List before posting suggestions.
Sadist_Cain
Posts: 1208
Joined: 2007-08-22 14:47

Re: Hand-Launched UAV

Post by Sadist_Cain »

The search button is your friend ;)

If you look aswell right on the same page (Front page of general) there's another UAV thread

https://www.realitymod.com/forum/f18-pr-suggestions/40289-uav.html

https://www.realitymod.com/forum/f18-pr-suggestions/41458-uav-hellfires.html

https://www.realitymod.com/forum/f18-pr-suggestions/40509-requesting-uav-over-flight.html

https://www.realitymod.com/forum/f18-pr-suggestions/37605-manned-uav-station.html

Good housekeeping means the mods try to keep 1 thread for one topic (in an ideal world but it ends up more like 4 or 5)

UAV's are very difficult to code in a non vanilla way I.e. a magic tracker of anything above, below, in or camoflauged by, vBF2 UAVs see all and pop it up on the radar

PR would be after a more true to life UAV which as I said will be very difficult for coding
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DeltaFart
Posts: 2409
Joined: 2008-02-12 20:36

Re: Hand-Launched UAV

Post by DeltaFart »

My UAV would be like the goliath from FH1, but the issue is you have to have a little station which causes you to be stationary, which then causes you to expose yourself to the enemy if they see the UAV, and it will become like an RP Hunt, in this case a UAV user hunt
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: Hand-Launched UAV

Post by Glimmerman »

How about this one?

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Aladin Mini UAV system
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Hand-Launched UAV

Post by Rudd »

why does it have a plastic soldier attached to it? That's not very aerodynamic imo
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Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: Hand-Launched UAV

Post by Glimmerman »

Thats the URS. (Unmanned Robo Soldier)
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Hand-Launched UAV

Post by Rudd »

just stick a speaker on it playing Wagner's Ride of the Valkyries and your sorted then :D
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Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: Hand-Launched UAV

Post by Tomato-Rifle »

Dr2B Rudd wrote:why does it have a plastic soldier attached to it? That's not very aerodynamic imo

lmao...
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Bob_Marley
Retired PR Developer
Posts: 7745
Joined: 2006-05-22 21:39

Re: Hand-Launched UAV

Post by Bob_Marley »

Locked for resuggestion
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
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Many thanks to [R-DEV]Adriaan for the sig!
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