Random kits on spawn for insergents

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Seagoon
Posts: 17
Joined: 2007-02-11 00:44

Random kits on spawn for insergents

Post by Seagoon »

Simple idea realy, an insergent spawns with a very basic kit and has a randomly chosen one spawn under him, he then just presses G on spawn to get his new kit.

This would include LAT's, LMG's and snipers. Only SL's would be able to spawn in with the standard kit every time.


I think this would realy spice up insergent fights, mainly in two ways;
It brings back that 'losely organised' feel to the forces, with them having to make do with what they have at the time meaning more 'on the spot' tactical thinking, as well as making staying alive even more of a personal intrest to those who are lucky enough to get their hands on a LMG or RPG.

comments?
Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: Random kits on spawn for insergents

Post by Smegburt_funkledink »

This wouldn't work randomly, the Devs have put a certain number of each kit on each map for gameplay reasons. There's a chance that either nearly everyone would get an RPG or nobody at all if it was random.
Seagoon wrote:It brings back that 'losely organised' feel to the forces, with them having to make do with what they have at the time meaning more 'on the spot' tactical thinking
That's how it is already, you can't guarantee to find yourself the kit you want, it's already "losely organised".
Seagoon wrote:...as well as making staying alive even more of a personal intrest to those who are lucky enough to get their hands on a LMG or RPG.
Staying alive is already of personal interest as RPGs and LMGs aren't always easy to find. What you suggest may have the opposite effect.

Example: "I hate this crappy SKS, I hope someone shoots me soon because there's a chance I may spawn with an RPG."
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
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