Without the 3 = courts martial rule of 0.75, vehicle artillery has seemed to be more inclined to shoot the hell out of destructible parts of the city on Basrah
my solution (which I think can be done....but am not sure) is for the turret of the APC/tank (or 50cal?) to be disabled for 30seconds or so after 3 collaborator deaths simulating the kind of "hold fire" and confusion over targets after it has been determined that current targets maybe unarmed.
I don't think this can be done for infantry weapons, and given how intense and crowded infantry combat can be, it shouldn't be attempted for those weapons anyway.
vehicles vs collaborator
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DeltaFart
- Posts: 2409
- Joined: 2008-02-12 20:36
Re: vehicles vs collaborator
sounds good man hope we could do this
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Solid Knight
- Posts: 2257
- Joined: 2008-09-04 00:46
Re: vehicles vs collaborator
People who call in mortar strikes on you aren't civilians. They're the enemy. They don't have a gun but they're the enemy. Anyway, accidental kills disabling the turret doesn't make any sense.

