Rounds or maps with context

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Tte.oteo
Posts: 302
Joined: 2008-03-11 12:19

Rounds or maps with context

Post by Tte.oteo »

It might be really interesting to apply to the games certain context. I believe that this suggestion it wasnt realized before.
I will try to explain it better..for example...
why not a game in which an engineers' battalion has to repair some bridges or routes in afghanistan?
Or, A group of special forces looking and destroying radars and Chinese communications in the jungle?
why not a UN forces escorting convoys in africa? (UN forces would be great too)
Adding context to the games the possibilities multiply, different environments, different units not only factions... definitively not only to fight for flags or positions, to add also missions and priority objetives.
its this harcoded? or Impossible?
arjan
Posts: 1865
Joined: 2007-04-21 12:32

Re: Rounds or maps with context

Post by arjan »

The devs are working on a scenario mode, so it might happen.
Celestial1
Posts: 1124
Joined: 2007-08-07 19:14

Re: Rounds or maps with context

Post by Celestial1 »

arjan wrote:The devs are working on a scenario mode
Quite. Many opportunities will come out of the Scenario Mode when it has wrapped up development for a release.

Assuming that it works by objectives being 'scripted', many things like this can be done, once it is finished and implemented.
evya
Posts: 207
Joined: 2008-08-17 11:21

Re: Rounds or maps with context

Post by evya »

yea, scenrio should do it, but i hope in scenrio spceops will not be special kit.
Celestial1
Posts: 1124
Joined: 2007-08-07 19:14

Re: Rounds or maps with context

Post by Celestial1 »

evya wrote:yea, scenrio should do it, but i hope in scenrio spceops will not be special kit.
But we honestly have no clue of how scenario mode works, it could ruin the idea in some cases.
Tte.oteo
Posts: 302
Joined: 2008-03-11 12:19

Re: Rounds or maps with context

Post by Tte.oteo »

exists some thread where specifically speaks about scenario game mode?
Teek
Posts: 3162
Joined: 2006-12-23 02:45

Re: Rounds or maps with context

Post by Teek »

Image
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