Rounds or maps with context
Posted: 2008-10-15 18:29
It might be really interesting to apply to the games certain context. I believe that this suggestion it wasnt realized before.
I will try to explain it better..for example...
why not a game in which an engineers' battalion has to repair some bridges or routes in afghanistan?
Or, A group of special forces looking and destroying radars and Chinese communications in the jungle?
why not a UN forces escorting convoys in africa? (UN forces would be great too)
Adding context to the games the possibilities multiply, different environments, different units not only factions... definitively not only to fight for flags or positions, to add also missions and priority objetives.
its this harcoded? or Impossible?
I will try to explain it better..for example...
why not a game in which an engineers' battalion has to repair some bridges or routes in afghanistan?
Or, A group of special forces looking and destroying radars and Chinese communications in the jungle?
why not a UN forces escorting convoys in africa? (UN forces would be great too)
Adding context to the games the possibilities multiply, different environments, different units not only factions... definitively not only to fight for flags or positions, to add also missions and priority objetives.
its this harcoded? or Impossible?