PR from Best to Worst
Posted: 2008-11-01 05:42
#1
Project Reality .5
Hands down the Best Version of Project Reality ever released!
The One. No other Mod, Game, or Version of PR itself even compares to the sheer awesomeness of .5! It was the Best of Bf2 without the things that made Bf2 suck. There was teamwork, people using Voip, Squad play, Nice counter balancing(without resorting to Mirroring everything), But most of all it was Fun! It had everything that we as team players wanted. And then some! No other online Gaming experience could rival what Project Reality .5 was. And none ever will. That's why it's Number 1.
#2
Project Reality .75
The Redeemer. With the disaster that was .7, .75 was a surprise to say the least. It did not have the Horror of .7 just everything else. And by everything else, it means the Good Stuff, the New content. The maps were amazing, the Gameplay more so, and the way it all came together after what .7 was makes it not only the Second Best PR version. But the only one where the devs actually listened what the Community was saying to make changes.
#3
Project Reality .6
The Mediocre one. Came right after the wave of success that was .5, Did not live up to expectations. More so that it killed a few key gameplay elements that made it's predecessor a success. It did however have 1 redeeming factor. The Introduction of the Militia Faction.
#4
Project Reality .7
The Dream Crusher. With High hopes the community had with .6 were not lived up to, .7 not only crushed them and any faith in the devs that was had. It completely ruined the core of any game or mod. FUN. The new deviation system was the key factor. Hitting a target anything past blank was nearly impossible. And anyone who enjoyed some nice long range action was in for a surprise. When no matter how long they waited their bullets would hit everywhere but the target. That's why it's Number 4.
#5
Project Reality .8
The End. Honestly the Worst Version of PR to date. All that was promised came but with many strings attached. So much of the gameplay was changed needlessly to accommodate the wants of the devs not the players. The Horrible .7 deviation made a return(Did'n they learn from .75?) Insurgency was sacrificed. Militia were "standardized", Already high spawn times were put through the roof! For the same ol' excuse that is always used. Gameplay and Teamwork. Funny every change since .6 in the name of them, has not only destroyed them. But driven more and more people away from the Mod. More and More people doubt the Devs words and think this is all a "Social Experiment" where people are being conditioned to play, act, and made to believe! Things that the Devs want them to. Kind of Reminds you of EA doesn't it?
Other Thoughts
Will .85 save PR? Or will it put the final nail in the Coffin? Either way the only thing thats sure is that Project Reality .8 as of writing. Is the Worst version of the Mod to date.
Project Reality .5
Hands down the Best Version of Project Reality ever released!
The One. No other Mod, Game, or Version of PR itself even compares to the sheer awesomeness of .5! It was the Best of Bf2 without the things that made Bf2 suck. There was teamwork, people using Voip, Squad play, Nice counter balancing(without resorting to Mirroring everything), But most of all it was Fun! It had everything that we as team players wanted. And then some! No other online Gaming experience could rival what Project Reality .5 was. And none ever will. That's why it's Number 1.
#2
Project Reality .75
The Redeemer. With the disaster that was .7, .75 was a surprise to say the least. It did not have the Horror of .7 just everything else. And by everything else, it means the Good Stuff, the New content. The maps were amazing, the Gameplay more so, and the way it all came together after what .7 was makes it not only the Second Best PR version. But the only one where the devs actually listened what the Community was saying to make changes.
#3
Project Reality .6
The Mediocre one. Came right after the wave of success that was .5, Did not live up to expectations. More so that it killed a few key gameplay elements that made it's predecessor a success. It did however have 1 redeeming factor. The Introduction of the Militia Faction.
#4
Project Reality .7
The Dream Crusher. With High hopes the community had with .6 were not lived up to, .7 not only crushed them and any faith in the devs that was had. It completely ruined the core of any game or mod. FUN. The new deviation system was the key factor. Hitting a target anything past blank was nearly impossible. And anyone who enjoyed some nice long range action was in for a surprise. When no matter how long they waited their bullets would hit everywhere but the target. That's why it's Number 4.
#5
Project Reality .8
The End. Honestly the Worst Version of PR to date. All that was promised came but with many strings attached. So much of the gameplay was changed needlessly to accommodate the wants of the devs not the players. The Horrible .7 deviation made a return(Did'n they learn from .75?) Insurgency was sacrificed. Militia were "standardized", Already high spawn times were put through the roof! For the same ol' excuse that is always used. Gameplay and Teamwork. Funny every change since .6 in the name of them, has not only destroyed them. But driven more and more people away from the Mod. More and More people doubt the Devs words and think this is all a "Social Experiment" where people are being conditioned to play, act, and made to believe! Things that the Devs want them to. Kind of Reminds you of EA doesn't it?
Other Thoughts
Will .85 save PR? Or will it put the final nail in the Coffin? Either way the only thing thats sure is that Project Reality .8 as of writing. Is the Worst version of the Mod to date.