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Dual Weilding
Posted: 2006-03-30 01:57
by GeZe
I realize dual weilding like in Halo 2 probebly won't be possible with this crappy engine, but would it be possible to have 2 pistol for instance or 2 smgs thats would both fire when the mouse is pressed?
Posted: 2006-03-30 01:58
by six7
sounds unrealistic
Posted: 2006-03-30 02:00
by AiRfOrCe
Unrealistic. Realize what this mod is trying to accomplish. Then realize that nobody in the world except Rambo and The Rock duel wields weapons. xD
Posted: 2006-03-30 02:00
by Rhino
would be possibal i would have thought. would need alot of animation work the BF2 is missing.
Posted: 2006-03-30 02:02
by GeZe
danm. would be fun though to dual weild an RPK or Eryx something. Maybe we should add a rambo class?
Posted: 2006-03-30 02:03
by AiRfOrCe
LOL! Maybe in version .1337 - Look for it!
Posted: 2006-03-30 02:10
by Rhino
also in v1337 we plan making a exstended version of de_dust with tanks, planes, chopperes ect

Posted: 2006-03-30 02:16
by Happy
'[R-DEV wrote:Rhino']also in v1337 we plan making a exstended version of de_dust with tanks, planes, chopperes ect
I think someone is doing that.

Posted: 2006-03-30 02:21
by Eddie Baker
GeZe wrote:I realize dual weilding like in Halo 2 probebly won't be possible with this crappy engine, but would it be possible to have 2 pistol for instance or 2 smgs thats would both fire when the mouse is pressed?
Not going to happen in this mod.
Posted: 2006-03-30 02:23
by RikiRude
yeah here is a screen shot from v.1337
they are giving the assualt class special rounds for their nade launchers now =)
the medic only carries a pistol now because his defibs can blow up tanks (gotta have balance SOMEhow) tee hee.
Posted: 2006-03-30 02:25
by AiRfOrCe
LMAO! Nice one.
Posted: 2006-03-30 02:34
by Rhino
that screen looks like build 2 of v1337, it dosent have the nuke weapon for the support, only the AK-101-GL
Posted: 2006-03-30 02:36
by AiRfOrCe
Hehe I'd like to see that. 'Nuclear Engineer' class. Has no weapons and wears a white clean suit. Nuclear weapon becomes available to him 30 minutes into the game lmao.
Posted: 2006-03-30 03:01
by Happy
'[R-DEV wrote:itsmestupid89']Hehe I'd like to see that. 'Nuclear Engineer' class. Has no weapons and wears a white clean suit. Nuclear weapon becomes available to him 30 minutes into the game lmao.
I guess it would be better than being magically smited at the end of the round.
Posted: 2006-03-30 03:41
by six7
'[R-DEV wrote:Happy']I guess it would be better than being magically smited at the end of the round.
yea. at the end of each round there should be a massive nuclear holocaust or carpet bombing or something
Posted: 2006-03-30 06:26
by 00SoldierofFortune00
six7 wrote:yea. at the end of each round there should be a massive nuclear holocaust or carpet bombing or something
Or a single Chuck Norris roundhouse kick.

Posted: 2006-03-30 06:40
by RikiRude
this is what we simply call the "uber" class
by the way, these are all pictures i took when i installed PR, and it was having quite major conflicts!
Posted: 2006-03-30 17:42
by Rifleman
also in v1337 we plan making a exstended version of de_dust with tanks, planes, chopperes ect
And don't forget about armor and dollars ;]
In v.3 version there will be some maps with big, main flag, with armory.
Each kill will give u extra cash that u will be able to spend on weapons,ammo and beer.
Posted: 2006-03-30 17:57
by Hitperson
Riki_Rude_BTYC wrote:yeah here is a screen shot from v.1337
they are giving the assualt class special rounds for their nade launchers now =)
the medic only carries a pistol now because his defibs can blow up tanks (gotta have balance SOMEhow) tee hee.
support apears to have aa and a chopper as well
there is a 2 gun mod for bf2.
Posted: 2006-03-30 18:56
by Redneckman
Ya that asssult kit includes the Maverick missle, eh?