Save your Sprint for when you'll need it!

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Copper.8
Posts: 58
Joined: 2008-11-22 05:01

Save your Sprint for when you'll need it!

Post by Copper.8 »

In PR, all soldiers have access to sprint. This allows you to move at a higher speed than jogging. It has it's disadvantages as you cannot shoot while sprinting, and the most important thing that all should know is that SPRINT ISN'T INFINITE!

Sure sprint lasts a bit longer in PR, but you need to conserve it for the proper situation.
While it may be a pain to walk over 200 metres to your objective, you may encounter opposition when you get to that objective. If you do, the first thing you'd probably want to do is avoid dying.
Sprint can help you get out of sticky situations and save you from death (not necessarily bleeding).
So when you're out on the battlefield, moving into hostile territory, make sure your sprint bar is full and resist temptation to push the SHIFT button! It could just save your life in combat.
Also, in areas which are open and have little or no cover, and when you are in enemy territory, should be high priority for using sprint, one thing you don't want is to be under fire in an open area.

Well that just about sums it up, hope you can avoid dying more and conserving your sprint for occasions when it is more needed.
Cheers! :)
If you don't manage to kill an insurgent, don't go after him, he'll IED you.

If you don't manage to kill an insurgent, don't stay in the same place, he'll molotov you.
daranz
Posts: 1622
Joined: 2007-04-16 10:53

Re: Save your Sprint for when you'll need it!

Post by daranz »

I often wish I had a lasso to slow my squad leader down. In cohesive squads the SL sets the pace, and if he doesn't have sprint, nobody has sprint.

Also, I never jump unless it's totally, absolutely necessary. Instead of jumping to clear that little curb, I'd rather run around it. Most of the time that wastes less sprint.
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Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: Save your Sprint for when you'll need it!

Post by Smegburt_funkledink »

Yeah, I've probably said "save your sprint for when you need it!" more than anything else since 0.8

I never use more than 1/3 - 1/2 unless I really need to sprint to save my life.
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
Warpig-
Posts: 1610
Joined: 2008-08-06 20:29

Re: Save your Sprint for when you'll need it!

Post by Warpig- »

What daranz said, it's all well and good to say "save it" but when you've got an SL who's telling you hurry the hell up because they sprinted it makes it hard
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Cause we throw bombs on it, throw bombs on it. Just smash something, yeah mosh for me.
@bsurd
Posts: 353
Joined: 2008-03-18 12:52

Re: Save your Sprint for when you'll need it!

Post by @bsurd »

then ur SL is a bit silly and i myself would search a new Sq. I never run away my complete sprint only to die under fire 30 sec later, with no chance to get away...

And every good SL would agree with that!

The only thing i make it different is when SL says hurry up because we lose the flag otherwise or a sq needs or held asap.

But i see so much guys that run like hell, and then in hell they cant get away...
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cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: Save your Sprint for when you'll need it!

Post by cyberzomby »

yes. Also! I see people use sprint just to run next to the squadleader or some other squadmember! I dont know how many times Ive tried to talk them out of it!

1. Dont use your sprint for something like that
2. Dont walk next to someone or you will be blown up BOTH by one rpg.

I know you guys all know it but I just needed to get this out of my system :P
1GeKKo3
Posts: 25
Joined: 2007-03-05 02:12

Re: Save your Sprint for when you'll need it!

Post by 1GeKKo3 »

Good point. You should very rarely use sprint any where where an enemy can pop out from around a corner. Mainly in city streets. In open areas, sprint from one piece of cover, wait, and then run again, but each move hopefully won't be too far that you use it all up.
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