RESOLVED - Patch 1.22 bugs

If you find a bug within PR:BF2 (including PRSP), please report it here.
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Peter-SAS
Posts: 370
Joined: 2006-02-06 17:04

RESOLVED - Patch 1.22 bugs

Post by Peter-SAS »

Right I only patched up last night, and I've already noticed that EA have broken the lfixes they did in the last patch.

AT's and Grenades now go straight through vehicles. When 203's kill you, there is no sound to tell you that it was one. I'm pretty sure the sounds sync issues are coming back again too

Granted, I haven't play in Vanilla, and don't really want to. So I'm not sure if its a PR issue.

EA are awful, really awful. Basic testing can't even pick up on these crucial things. And they have the nerve to brake all the things they promised to do. :evil:
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Ingame: Peter-SAS
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AznLB
Posts: 475
Joined: 2006-02-13 21:01

Post by AznLB »

The magical go-through-vehicles AT missles have been around in Vanilla since 1.12. It seems they either get worse or better with every new patch. One new patch will fix it, then the next will make it worse, and so on.

The no shooting sounds bug came with 1.2, and happens with UGLs, rifles, pistols, LMGs, Tanks, APCs -- basically everything.

You're going to have to learn that DICE will never, EVER release a patch that works.
six7
Posts: 1784
Joined: 2006-03-06 03:17

Post by six7 »

vBF2 was at its best at patch 1.12. sure, there were a few balance issues, but now, the game is so buggy its almost unplayable. i would rather have unbalanced than buggy
billclo
Posts: 26
Joined: 2005-11-18 23:39

Post by billclo »

I frequently hear what sounds like bullets hitting the dirt nearby, and then boom, get blown up by something. Accompanied by a little jingling sound. Strange.
Peter-SAS
Posts: 370
Joined: 2006-02-06 17:04

Post by Peter-SAS »

some of the cqb fights are really strange, and random (see sheds loads of blood coming out, but then they'll slot ya with one shot). Just had some really stressful experiences after 1.22
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Ingame: Peter-SAS
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Stu007
Posts: 159
Joined: 2005-10-31 19:58

Post by Stu007 »

mine crashes to desktop on startup

thankyou again EA :)
--Stu007--
trogdor1289
Posts: 5201
Joined: 2006-03-26 04:04

Post by trogdor1289 »

The weirdist one is shooting someone and getting dust.
Andrew Past
Posts: 58
Joined: 2006-04-11 23:38

Post by Andrew Past »

In vanilla, I don't get many bugs in 1.22, wierd. Also, balance in it seems better but the sound issues are a bit of a problem. It's wierd, I seem to always end up being the one that doesn't get bugged lol
Resjah
Posts: 812
Joined: 2005-08-24 02:33

Post by Resjah »

Andrew Past wrote:In vanilla, I don't get many bugs in 1.22, wierd. Also, balance in it seems better but the sound issues are a bit of a problem. It's wierd, I seem to always end up being the one that doesn't get bugged lol
Same here, I never get these kinda bugs and problems others are getting, to me every patch just improves the game. The only bug i notice is a sound issue where it sounds like someone is firing their gun but they are not, and that rarely happens.
Hitperson
Retired PR Developer
Posts: 6733
Joined: 2005-11-08 08:09

Post by Hitperson »

six7 wrote:vBF2 was at its best at patch 1.12. sure, there were a few balance issues, but now, the game is so buggy its almost unplayable. i would rather have unbalanced than buggy

why cant we do PR for that patch then??
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Blindeye
Posts: 39
Joined: 2006-02-27 00:28

Post by Blindeye »

the bugs are ridiculous, i shot threw a tank 4 times in a row, ended up running out of rockets. kniving people 5-8 times when they dont even notice me then turn around and shoot me lol. 1.12 was the best now bf2 is dying. I did however notice that alot of people are playing bf2 1.0 the first version now alot of the servers are full.
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Gaz
Posts: 9032
Joined: 2004-09-23 10:19

Post by Gaz »

please post specific PRMM/PR bugs. BF2 bugs can be posted/moaned about elsewhere.
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