4km maps preformance?

General discussion of the Project Reality: BF2 modification.
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martov
Posts: 238
Joined: 2008-10-07 19:18

4km maps preformance?

Post by martov »

I read that the devs are making really big maps (4km) I wanted to know what will the minimum requirments to run this maps on minimum are going to be.

in my country not everyone has more than 1GB RAM or more than a 5200 nvidia, I am specially worried about RAM

any info?

sorry for my bad english
CodeRedFox
Retired PR Developer
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Re: 4km maps preformance?

Post by CodeRedFox »

These maps do take allot of RAM. We have a few 4km maps running right now : Kashan desert and Battle for Qinling

I would say your going to have problems running these maps. Some of the smaller maps you should be fine. I know its hard and/or not cheap but PR has taken the BF2 engine farther then when it was first released. Hope your able to get some good game in!
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martov
Posts: 238
Joined: 2008-10-07 19:18

Re: 4km maps preformance?

Post by martov »

I have 2gb ram, and I can run Kashan desert and Battle for Qinling ok in low. (both have few trees and objects).
the new maps are going to need more than 2gb ram?. they have more objects?
thank you for your answer.
CodeRedFox
Retired PR Developer
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Re: 4km maps preformance?

Post by CodeRedFox »

Yes future 4km and all maps for that matter will have more and more detailed.
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Jigsaw
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Re: 4km maps preformance?

Post by Jigsaw »

[R-DEV]CodeRedFox wrote:Yes future 4km and all maps for that matter will have more and more detailed.
Hmmm new pc cant come soon enough, 8GB RAM ftw :D
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Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: 4km maps preformance?

Post by Scot »

jigsaw-uk wrote:Hmmm new pc cant come soon enough, 8GB RAM ftw :D
Jeaaaalouuuss!! Only a miserly 2 here :(
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AOD_Morph
Posts: 248
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Re: 4km maps preformance?

Post by AOD_Morph »

performance is spelled wrong. It bugs me because I lost my school spelling bee, got 2nd place, and missed out on regionals because of that word in 5th grade. /boring childhood scars

The bigger these maps get, the more of the pr community who cant afford to upgrade will be left in the dust. :(
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CodeRedFox
Retired PR Developer
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Re: 4km maps preformance?

Post by CodeRedFox »

AOD_Morph wrote:performance is spelled wrong. It bugs me because I lost my school spelling bee, got 2nd place, and missed out on regionals because of that word in 5th grade. /boring childhood scars
Second place is first loser....I'm not correcting anything. Thats what you get. Maybe you should have won then I would change it. Add he already said sorry for the bad english might give you a hint its not his first language. :mrgreen:
AOD_Morph wrote: The bigger these maps get, the more of the pr community who cant afford to upgrade will be left in the dust. :(
Please that always comes up. You need to upgrade at some point. Not everyone can afford it sure. But we are not going to hold back the mod for the sake of a few. That's like complaining that you cant play HALO on your NES. :-P
Last edited by CodeRedFox on 2008-12-13 01:48, edited 1 time in total.
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"apcs, like dogs can't look up" - Dr2B Rudd
General Dragosh
Posts: 1282
Joined: 2005-12-04 17:35

Re: 4km maps preformance?

Post by General Dragosh »

[R-DEV]CodeRedFox wrote:That's like complaining that you cant play HALO on your NES. :-P
On pc its better :mrgreen:
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gclark03
Posts: 1591
Joined: 2007-11-05 02:01

Re: 4km maps preformance?

Post by gclark03 »

Hell, I can't even play Halo on my modern Vista rig!

CodeRedFox is absolutely right - this is like any other game in that the developers will do everything they can to avoid slowing their progress for people who don't have the correct PC specs.
PlaynCool
Posts: 711
Joined: 2008-04-06 21:51

Re: 4km maps preformance?

Post by PlaynCool »

Whi do we need theese big maps for, i mean BF2 engine is restricted to 64players, 4km should be the bigest map, dont go to 8km map.
CodeRedFox
Retired PR Developer
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Re: 4km maps preformance?

Post by CodeRedFox »

Allot of people really enjoy them. There is a reason Kashan desert is always packed. but dont fear, we have and planned on always having a good mix of small, medium and large maps.
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Oldirti
Posts: 310
Joined: 2007-08-06 14:37

Re: 4km maps preformance?

Post by Oldirti »

Bf2 is almost 5 years old...It's time for an upgrade.
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CodeRedFox
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Re: 4km maps preformance?

Post by CodeRedFox »

Thread done, it can only get flamie after this. You can voice your hardware opinions HERE
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"apcs, like dogs can't look up" - Dr2B Rudd
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