[WEGAME]Killing_the_miltia_with_MY_MIND/[/WEGAME]
I was wondering if artillery/JDAM etc could be made to be seen from a further distance away?
It would be better given their rarity and epicness
Explosion view distance
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McBumLuv
- Posts: 3563
- Joined: 2008-08-31 02:48
Re: Explosion view distance
^I agree, not only with JDAMs and Artillery, though, but all explosions! Though that's a pretty funny vid, all those infantry flying through the air 
Also, could the dust from JDAMs and artillery last longer?Would be nice to see that plume of ruble still floating high up in the air
Also, could the dust from JDAMs and artillery last longer?Would be nice to see that plume of ruble still floating high up in the air



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Feenan.
- Posts: 108
- Joined: 2008-04-16 15:40
Re: Explosion view distance
Yes that would be good. Btw how did the rest of the round go after I left Rudd?
Aficionado since 0.5
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Explosion view distance
Our squad did great, and I personally only died once, we took hilltop by storm with a huge infantry attack...then every1 left my squad holding the bag at hilltop, we did admirably, but we couldn't cover both north and south cuz every1 else had run off to lose more tickets in fail attacks at train depot.
When we lost hilltop, it all ended, they took warehouse and we had to resort to suicide runs to keep village in our hands....resulting in my beautiful KD being destroyed. At one point our squad KD was 3:1 which was excellent.
Great round, I have the BR and will be making a vid probably.
When we lost hilltop, it all ended, they took warehouse and we had to resort to suicide runs to keep village in our hands....resulting in my beautiful KD being destroyed. At one point our squad KD was 3:1 which was excellent.
Great round, I have the BR and will be making a vid probably.
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Scot
- Posts: 9270
- Joined: 2008-01-20 19:45


