damage from the back blast of AT and AA wepons
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bigpimp83
- Posts: 180
- Joined: 2008-05-03 02:11
damage from the back blast of AT and AA wepons
what my sugestion is is to make the back blast of any AT and AA wepon damaging if you have a wall behind you or pointing it strait up. because its not realistic that you can be in a shack as an insurgent waiting by the door to shoot your rpg and still live. im not a bf2 engine expert but i guess you can make the back of the rocket wepons shoot out invisible greande type particles that would bounce around for a second and go away and at the end the X amount of time they could make a small damage explosion if you have nothing behind you you should be okay if no then you die. also friendlies get hurt and or die if they are behind it.
so what do you think
so what do you think
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daranz
- Posts: 1622
- Joined: 2007-04-16 10:53
Re: damage from the back blast of AT and AA wepons
It's been suggested, and, as far as I know, it's an engine limitation.

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Fluffywuffy
- Posts: 2532
- Joined: 2007-11-13 23:52
Re: damage from the back blast of AT and AA wepons
Its been discussed to the death. Quit making suggestions. Please.
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bigpimp83
- Posts: 180
- Joined: 2008-05-03 02:11
Re: damage from the back blast of AT and AA wepons
hmmmm interesting so you cant shoot off 2 types of rounds at the same time?daranz wrote:It's been suggested, and, as far as I know, it's an engine limitation.
YOU CANT STOP ME!!!
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PlatinumA1
- Posts: 381
- Joined: 2007-06-25 07:31
Re: damage from the back blast of AT and AA wepons
what? i'm missing the point herebigpimp83 wrote:hmmmm interesting so you cant shoot off 2 types of rounds at the same time?
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bigpimp83
- Posts: 180
- Joined: 2008-05-03 02:11
Re: damage from the back blast of AT and AA wepons
one round is the rpg round the other comes out the back and bounces around like a greanade if something is behind the guy
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sakils2
- Posts: 1374
- Joined: 2007-07-14 23:15
Re: damage from the back blast of AT and AA wepons
OPK 0.26 has backblast. But it doesn't work perfect.It's been suggested, and, as far as I know, it's an engine limitation.
P.S. It's BSS mod, by he way.
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PlatinumA1
- Posts: 381
- Joined: 2007-06-25 07:31
Re: damage from the back blast of AT and AA wepons
I see your enthusiasm for back blast affect on players but is it necessary seriously? Not everything in r/l should or can be put into a game.
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Ainslie
- Posts: 56
- Joined: 2008-02-19 18:39
Re: damage from the back blast of AT and AA wepons
Sorry, mate, it has been suggested. It's a nice idea, but I suspect it's hardcoded.
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-Italian proverb
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Alex6714
- Posts: 3900
- Joined: 2007-06-15 22:47
Re: damage from the back blast of AT and AA wepons
You might be able to have it, but only on a local server, not dedicated.
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Raic
- Posts: 776
- Joined: 2007-02-24 15:59
Re: damage from the back blast of AT and AA wepons
I thought there was a back blast before in PR, it would kill any lone soul behind the RPG, tho it didn't rebounce back to operator from walls.
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Japub
- Posts: 237
- Joined: 2007-08-28 16:02
Re: damage from the back blast of AT and AA wepons
Only on a local server?'[R-CON wrote:Alex6714;881071']You might be able to have it, but only on a local server, not dedicated.
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Dunehunter
- Retired PR Developer
- Posts: 12110
- Joined: 2006-12-17 14:42
Re: damage from the back blast of AT and AA wepons
Sorry, been suggested before. As far as we know this is hardcoded but the team knows about what other BSS mods have done.
Locking for re-suggestion.
Locking for re-suggestion.
[R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce.
