Mounted MGs

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Delta_5-1_PL
Posts: 6
Joined: 2008-04-13 18:53

Mounted MGs

Post by Delta_5-1_PL »

Hello,

I've got two suggestion about the MGs mounted on Humvees and other vehicles.

Currently, when gunner turns, the MG is turning with him and is displayed in the same way all the time. Infantry weapons, while player turns/looks up- or downwards are moving separately from the player's camera. Can the MGs be also animated while gunner moves?

Secondly, is it possible to make the ammo belts in the MGs animated?

I didn't see those suggestions on the forums yet, I'm new here though, so sorry if they've already been posted.

BTW. I wonder why do MGs use "C" for targeting instead of RMB as in other weapons.
Last edited by Delta_5-1_PL on 2008-12-30 08:03, edited 1 time in total.
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: Mounted MGs

Post by gazzthompson »

Delta_5-1_PL wrote: Secondly, is it possible to make the ammo bars in the MGs animated?

you mean a reload animation for MG's ?? thats not possible. not to sure on others.
Craz3y|Assasin
Posts: 170
Joined: 2008-06-20 14:18

Re: Mounted MGs

Post by Craz3y|Assasin »

I thought it was but the DEVs just never made one.
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Zeppelin35
Posts: 191
Joined: 2008-01-13 02:55

Re: Mounted MGs

Post by Zeppelin35 »

I think what he ment by ammo bars was acctually seeing a few bullets hanging from the belt when your almost out of ammo (If anyone has played MGS4 you can see something like that happening when firing the PKM there)

If this isn't what you mean could you please clarify yourself Delta?
Delta_5-1_PL
Posts: 6
Joined: 2008-04-13 18:53

Re: Mounted MGs

Post by Delta_5-1_PL »

Yes, that's what i meant.
Tartantyco
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Joined: 2006-10-21 14:11

Re: Mounted MGs

Post by Tartantyco »

-That's not possible if I remember correctly.
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AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: Mounted MGs

Post by AnRK »

Nope, it's not unfortunately.
motherdear
Retired PR Developer
Posts: 2637
Joined: 2007-03-20 14:09

Re: Mounted MGs

Post by motherdear »

we can only have one reload animation and we can't make the model change from reload to reload (i believe that it's that way it works) so we can sadly not have animated ammo feeds.
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