Improved Bike Handling

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Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Improved Bike Handling

Post by Redamare »

In this video its not the bike i want to see in the game but the bikes Handling. how the bike is controlled so its not impossible to ride.....

GO TO

YouTube - BF2 MOD AKIRA's motorcycle in Karkand

LEAVE Comments on the HANDLING OF THE VEHICLE NOT THE BIKE

*********** FIXED ************

SOLUTION: BIKE IS IN FACT BEING FIXED

http://www.youtube.com/watch?v=XvVlE7h7ip4&feature=channel_page
Last edited by Redamare on 2008-12-30 23:00, edited 2 times in total.
badmojo420
Posts: 2849
Joined: 2008-08-23 00:12

Re: IMPROVED BIKE HANDLING

Post by badmojo420 »

The bike is not impossible to ride. Use an analog device (not keyboard) and you'll be fine. Want me to make a video of me driving the current bike around with that much control?
waldo_ii
Posts: 961
Joined: 2008-04-30 22:58

Re: IMPROVED BIKE HANDLING

Post by waldo_ii »

It is easy to control the bike the way it is now. All it takes is a little patience, and it becomes very effective.

Also, I have heard rumors of bike handling being improved. I don't think it uses the same code that the one in your video uses, but who knows. Or the rumors could be completely false, as rumors tend to be.
|TGXV| Waldo_II

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PFunk
Posts: 1072
Joined: 2008-03-31 00:09

Re: IMPROVED BIKE HANDLING

Post by PFunk »

I dunno, but everytime I get drive-by-IED'd I feel like the bike is too easy to drive. I see these guys do insane powerslides that you could never get away with in real life.

If not for the impending deviation reduction I'd also say speed on it needs borking since its so damned hard to hit them. But like I said, maybe with less deviation it won't piss me off so much.
[PR]NATO|P*Funk
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: IMPROVED BIKE HANDLING

Post by Rudd »

As long as you don't push too hard on the bike when you're turning, its fine.

That video has been posted many times
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Skodz
Posts: 791
Joined: 2007-05-26 06:31

Re: IMPROVED BIKE HANDLING

Post by Skodz »

I agree driving the actual dirt bike is kinda a pain, I prefer much more to drive the quad. Much better.
Solid Knight
Posts: 2257
Joined: 2008-09-04 00:46

Re: IMPROVED BIKE HANDLING

Post by Solid Knight »

I'd be great if you could get the bikes to lean slightly when they turn.
Raic
Posts: 776
Joined: 2007-02-24 15:59

Re: IMPROVED BIKE HANDLING

Post by Raic »

Only problem with bikes I have is that you can't drive too fast with them, they take damage all the damn time, real dirtbikes. pff.
arjan
Posts: 1865
Joined: 2007-04-21 12:32

Re: IMPROVED BIKE HANDLING

Post by arjan »

I remember a video on youtube where they made a better handling, but the devs didnt implete or something?
White Rock
Posts: 181
Joined: 2008-07-19 23:04

Re: IMPROVED BIKE HANDLING

Post by White Rock »

Someone IS making an improved dirtbike for PR...
YouTube - Dirtbike quicktest
If you look at the bike while he rides it you can see that it leans while the camera is stable.
Chuc
Retired PR Developer
Posts: 7016
Joined: 2007-02-11 03:14

Re: IMPROVED BIKE HANDLING

Post by Chuc »

Not making, but made. Expect it.
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Harrod200
Posts: 3055
Joined: 2007-09-07 12:08

Re: IMPROVED BIKE HANDLING

Post by Harrod200 »

Is that a ' ;) ' moment there or '.85'?
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Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: IMPROVED BIKE HANDLING

Post by Redamare »

WOW THATS AWSOME !! lol ATLEAST SOME ONE MADE A SOLUTION :D
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: IMPROVED BIKE HANDLING

Post by McBumLuv »

Harrod200 wrote:Is that a ' ;) ' moment there or '.85'?
I'm... so... tempted... to sig it...

Must... wait ... for an actual... Dev wink...

:tired:

Breathe, man, breathe!
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General Dragosh
Posts: 1282
Joined: 2005-12-04 17:35

Re: IMPROVED BIKE HANDLING

Post by General Dragosh »

McLuv wrote:I'm... so... tempted... to sig it...

Must... wait ... for an actual... Dev wink...

:tired:

Breathe, man, breathe!
Need a crazy engie dude with squirrels to help u :-P ?
[img][/img]Newly ordered sig !


McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: IMPROVED BIKE HANDLING

Post by McBumLuv »

Maybe, I think it'll help :)

I notice you've changed locations from looking to have a chat with Mr Bin Laden, and having had a chat with said person, who incidentaly died soon after :p
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HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: IMPROVED BIKE HANDLING

Post by HughJass »

while on the subject, how about making the bike and the atv stronger? those things are made to off road, but they are very easily hurt by small jumps.
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Airsoft
Retired PR Developer
Posts: 4713
Joined: 2007-09-20 00:53

Re: IMPROVED BIKE HANDLING

Post by Airsoft »

It would be cool if you could be thrown out of vehicles, such as a high speed collision (see GTA IV) but doubt that's possible. It should be change from bikes/atv going full speed into a tree for example not explode, but do damage to the vehcile or person without killing.
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: IMPROVED BIKE HANDLING

Post by McBumLuv »

Airs0ft_S0ldier11 wrote:It would be cool if you could be thrown out of vehicles, such as a high speed collision (see GTA IV) but doubt that's possible. It should be change from bikes/atv going full speed into a tree for example not explode, but do damage to the vehcile or person without killing.
Yea, I'd like that too. Prolly not possible as such per se, but if it's possible to hurt yourself (as in your health) when in a collision, then you could have it so ultra high speed crashes kill you, and thus your body is ejected. It would be even cooler to have damage given differently for such crashes between guys without seat belts on the roof and guys in the car.

Now don't mention the "h" word and let me live my dream :D
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scandhi
Posts: 293
Joined: 2006-02-02 20:53

Re: Improved Bike Handling

Post by scandhi »

White rock brought the nail and chuc the hammer. the End.
Super mario brothers: Nothing beats reality like killing turtles while high on shrooms and flying with a cape
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