A few questions

General discussion of the Project Reality: BF2 modification.
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[ZiiP]DarkJester
Posts: 127
Joined: 2005-11-14 20:30

A few questions

Post by [ZiiP]DarkJester »

Ok, I've been playing for a short while now.. I'm enjoying what I'm playing.. but I have a few questions.

First of all, is there a reference chart or guide to how weapon accuracy is calculated? - The weapons feel more accurate in PR compared to BF, but there have been times where I've hit the deck and got a perfect headshot with say an M24 but it's been a total miss.. where as a simular move in BF would be a kill. Is there an accuracy advantage the longer you are proned or something like that?

Second, are the USMC weapons and MEC/PLA directly balanced? or are they set to relect their true ability? - I know that IRL, your USMC arsenal is extremely light and flexable compared to the heavy AK's and their varients.. but I would have thought that the AK's provide more of a "punch" due to their calibar.

At the moment, to me, The MEC/PLA weapons seem greatly inefficient compared to their USMC counterpart. I'm not saying they should be balanced.. but MEC need some form of compensation in a different area, surely?

It maybe the case however, that I am not adjusting my play from BF2 fully yet... and playing like an idiot :P :P . I'd just be interested on to hear the thoughts behind the setup :)
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Wraith
Retired PR Developer
Posts: 1929
Joined: 2006-02-11 00:10

Post by Wraith »

M24=inacurate=being fixed in .3
As for the rest I don't know of a chart that reflects these changes however you are correct that the weopons in the mod ARE more accurate for the most part.
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