Cas- evacs

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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dave
Posts: 3
Joined: 2009-01-08 18:17

Cas- evacs

Post by dave »

Was doin my uni work and this popped into my head, ive bin playing for ages, but im new to the forum so dont know if its allready bin suggested, couldn't see it on the list.
rite well my suggestion is enableing other squad members to drag an injured party out of the contact to a safer area for the medics to work on them, its just it seems silly that they have to epipen, and even ressusitate (sometimes) in the line off fire. especially wen there such a usefull asset. just thought i would throw the idea out there, it has Pro's and con's to it, but what doesn't
Dave
DeltaFart
Posts: 2409
Joined: 2008-02-12 20:36

Re: Cas- evacs

Post by DeltaFart »

I've seen it before, search for MASH or Medivac in this forum.
Welcome BTW
Dunehunter
Retired PR Developer
Posts: 12110
Joined: 2006-12-17 14:42

Re: Cas- evacs

Post by Dunehunter »

Been suggested a bunch of times before and is hard-coded, locking.

[R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce. :|
dave
Posts: 3
Joined: 2009-01-08 18:17

Re: Cas- evacs

Post by dave »

ahm makes sence, cheers for the heads up. ill go hide now, before the admins get me.. :sad:
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