Suggestions from our community members for PR:BF2. Read the stickies before posting.
Agent Johnson
Posts: 439 Joined: 2006-04-08 16:50
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by Agent Johnson » 2006-04-17 02:35
Is their any posible way to make distant or close up sounds echo into the distance? This would realy help to make it real.
Rhino
Retired PR Developer
Posts: 47909 Joined: 2005-12-13 20:00
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by Rhino » 2006-04-17 02:39
the BF2 sound engine really doesnt support this. It would require 1 hell of a CPU and a sound card and probably a physics card to process it if it could....
Agent Johnson
Posts: 439 Joined: 2006-04-08 16:50
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by Agent Johnson » 2006-04-17 02:42
well im thinkin maybe it could be done with sound recordings that have significant ehcos in them. could this posibly work?
Rhino
Retired PR Developer
Posts: 47909 Joined: 2005-12-13 20:00
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by Rhino » 2006-04-17 02:46
Agent Johnson wrote: well im thinkin maybe it could be done with sound recordings that have significant ehcos in them. could this posibly work?
well that would be the simplest way to do it, but then it wouldnt sound very good in most situations and i very much dout the BF2 sound engine will suport it but im not exspert in that departmant.
DangChang
Posts: 290 Joined: 2005-12-24 16:20
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by DangChang » 2006-04-17 02:54
'[R-DEV wrote: Rhino']the BF2 sound engine really doesnt support this. It would require 1 hell of a CPU and a sound card and probably a physics card to process it if it could....
BF1942 Did it.
Rhino
Retired PR Developer
Posts: 47909 Joined: 2005-12-13 20:00
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by Rhino » 2006-04-17 02:59
DangChang wrote: BF1942 Did it.
I don't remember it.... But there is lots and lots of things BF1942 could do, that BF2 cant even thou its meant to be a "superior engine"
Cerberus
Posts: 2727 Joined: 2005-11-15 22:24
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by Cerberus » 2006-04-17 03:30
Superior engine my ***
"Practice proves more than theory, in any case."
- Abraham Lincoln
"i so regret searching "giant hentai penis" on google images though ;_;"
- Garabaldi
[T]Terranova7
Posts: 1073 Joined: 2005-06-19 20:28
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by [T]Terranova7 » 2006-04-17 05:00
Wasn't a "tier" sound system suggested earlier. Where basically at certain ranges the sound of the weapon/explosion would simply change.
Cerberus
Posts: 2727 Joined: 2005-11-15 22:24
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by Cerberus » 2006-04-17 05:07
That would be quite a step forward!
"Practice proves more than theory, in any case."
- Abraham Lincoln
"i so regret searching "giant hentai penis" on google images though ;_;"
- Garabaldi
R.Johnson_USMC
Posts: 221 Joined: 2005-09-15 02:22
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by R.Johnson_USMC » 2006-04-17 12:44
Echoing sound would be cool.
Nice to meet you Agent Johnson... So there is another Johnson around! Woot!
Is it your real name?
the.ultimate.maverick
Posts: 1229 Joined: 2006-02-19 23:49
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by the.ultimate.maverick » 2006-04-17 13:00
If you could tier the sound could you also do that with VOIP/commo rose sounds?
There is nothing worse than someone on the other side of the map saying "enemy spotted" - as if I give a flying frag.
-Maverick
Agent Johnson
Posts: 439 Joined: 2006-04-08 16:50
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by Agent Johnson » 2006-04-17 21:55
nice to meet u to R.Johnson_USMC, and i just got this off of the matrix since i coudnt get agent smith i picked the next best 1
Cerberus
Posts: 2727 Joined: 2005-11-15 22:24
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by Cerberus » 2006-04-17 22:09
I thought I heard echoes on AznLB's map.
"Practice proves more than theory, in any case."
- Abraham Lincoln
"i so regret searching "giant hentai penis" on google images though ;_;"
- Garabaldi
Sgt. Jarvis
Posts: 188 Joined: 2005-12-19 02:22
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by Sgt. Jarvis » 2006-04-17 22:47
Enough talking about johnsons...
|XWW2|Jason05
Research, Code, Effects
Cerberus
Posts: 2727 Joined: 2005-11-15 22:24
Post
by Cerberus » 2006-04-17 22:52
Roffle...
Well, it turns out the 50 cal makes an echo on all the maps
Last edited by
Cerberus on 2006-04-18 00:41, edited 1 time in total.
"Practice proves more than theory, in any case."
- Abraham Lincoln
"i so regret searching "giant hentai penis" on google images though ;_;"
- Garabaldi
RikiRude
Retired PR Developer
Posts: 3819 Joined: 2006-02-12 08:57
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by RikiRude » 2006-04-18 05:11
hehehehe
Proud n00b tub3r of 5 spam bots!
'[R-CON wrote: 2Slick4U']That's like being the smartest kid with down syndrome.
Agent Johnson
Posts: 439 Joined: 2006-04-08 16:50
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by Agent Johnson » 2006-04-19 00:44
not realy the true echo that it should though; from a distance it should sound a bit diferent than it does when close up
Rhino
Retired PR Developer
Posts: 47909 Joined: 2005-12-13 20:00
Post
by Rhino » 2006-04-19 01:06
'[R-PUB wrote: Cerberus']Roffle...
Well, it turns out the 50 cal makes an echo on all the maps
Its not a ture echo as such. Its a pre recoared echo that would still echo if you got it into a 1cm cube....
six7
Posts: 1784 Joined: 2006-03-06 03:17
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by six7 » 2006-04-19 01:24
the 50cal sounds worse with the echo than without IMO
Of mankind we may say in general they are fickle, hypocritical, and greedy of gain. -Niccolò Machiavelli