**NOTE** Joint Operations Reality Mod has no affiliation with Project Reality **
Project Reality Forums opened 07-23-2004
"Welcome to Project Reality, a modification for the upcoming Battlefield 2.
Enjoy your stay!
requiem, Project Founder"
Project Reality New Website opened 08-25-2004
Project Reality :: BF2 Mod ::
Mod DB news post by [R-DEV]Evilhomer presenting the project 08-15-2004
"...we will be creating a mod to cater to the players, with higher expectations from a Modern Combat Military FPS"
Project Reality Mini-Mod v0.1 released 07-08-2005
New Project Reality DevelopersNew Features
- [R-DEV]JS.Fortnight.A
- [R-DEV]requiem
- [R-DEV]UK_Force
- [R-DEV]ArchEnemy
New Weapons/Equipment
- Kill & Hit Indicator removed
- Weapons Damage increased
- Reticles removed
- Parachutes removed
- Adjusted Physics of Vehicles and Characters
New Maps
- None
Items removed
- All vBF2 maps included
- None
Project Reality Mini-Mod v0.2 released 10-27-2005
New Project Reality DevelopersNew Features
- ...
New Weapons/Equipment
- Add HEI/AP rounds for APCs
- Add zoom to MBTs/APCs/AAVs
New Maps
- ...
Items removed/retired
- All vBF2 maps included
- Removed call UAV ability from squad leader/commander commo rose
Project Reality Tournament: Campaign 1 started 02-18-2006
Project Reality Mini-Mod v0.25 released 02-25-2006
New Project Reality DevelopersNew Features
- [R-DEV]BlakeJr
- [R-DEV]Black Beret
- [R-DEV]Eddie Baker
- [R-DEV]Evilhomer
- [R-DEV]eggman
- [R-DEV]TR
- [R-DEV]Stigger
- [R-DEV]SHEPEIRO
New Weapons/Equipment
- New Assault and Secure Gamemode - capture flags in a specific order to focus and intensify combat.
- minor tweaks to weapons, new visuals, infantry load out adjustments,
New Vehicles
- ...
New Maps
- MH-6 Littlebird (USMC)
Items removed/retired
- Oasis by Dr. Mabuse (USMC vs MEC)
- Steel Thunder by Illicit Films (USMC vs PLA)
- Strike at Karkand 2 by Hrothgar (USMC vs MEC)
- All vBF2 maps included
- ...
Project Reality Mini-Mod v0.3 released 05-11-2006
New Project Reality DevelopersNew Features
- [R-DEV]JavaMoose
- [R-DEV]Happy
- [R-DEV]Ghostrider
- [R-DEV]AiRfOrCe
- [R-DEV]Exel
- [R-DEV]RipFire
- [R-DEV]KingofCamelot
- [R-DEV]Rhino
- [R-DEV]TheRealFritz
- [R-DEV]Katarn
- [R-DEV]Gaz
- [R-DEV]e-Gor
- [R-DEV]Wraith
- [R-DEV]Wolfmaster
readme_prmm_030New Weapons/Equipment
- Many Weapons and Class Changes
- New Xtract Gamemode - escorting an SUV through checkpoints to an escape point
- New Single Objective game mode - the attacking team must destroy the enemy radar and UAV to win the map
New Vehicles
- SPR S-MOD Rifle (USMC)
- P226 Pistol (USMC)
New Maps
- Black SUV (USMC)
Items removed/retired
- Muttrah City by [R-DEV]Rhino (USMC vs MEC)
- Jabal Al Burj by [R-DEV]Ali-Tom (USMC vs MEC)
- CP Abadan by [R-DEV]Ali-Tom (USMC vs MEC)
- Road to Kyongan’Ni by [R-DEV]NikovK (USMC vs PLA)
- Jungle Fever by Dr. Mabuse (USMC vs PLA)
- Operation Nightshift by BierPizzaChips (USMC vs MEC)
- Zhianjing Security Area by Khrimson (USMC vs PLA)
- El Alamein XXL by Mr. Burns (USMC vs MEC)
- Sharqi Night by Stringer Studios (USMC vs MEC)
- Karkand Night Ops by Stringer Studios (USMC vs MEC)
- Mashtuur Night by Stringer Studios (USMC vs MEC)
- 8 vBF2 maps included
- ...
Project Reality Mini-Mod patch v0.31 released 06-06-2006
New Project Reality DevelopersNew Features
- [R-DEV]RikiRude
readme_prmm_031
- This release addressed the BF2 v1.3 patch compatibility and some minor game play enhancements.
Project Reality Mini-Mod v0.32 Map Pack Patch released 09-11-2006
New Project Reality DevelopersNew Features
- [R-DEV]2Slick4U
- [R-DEV]Fullforce
- [R-DEV]MasterTom
- [R-DEV]NikovK
- [R-DEV]qwerty4030
- [R-DEV]sofad
- [R-DEV]Stinger
- [R-DEV]Thomazz
- [R-DEV]xW0LFx
readme_prmm_032New Maps
- fixed supply drop height
- changed round start delays to 90 seconds for all game modes
Items removed/retired
- EJOD Desert by [R-DEV]Thomazz (USMC vs MEC)
- Mao Valley by by [R-CON]xtrm2k (USMC vs PLA)
- Hongshangu Winter by Ga-KnomboeBoy (USMC vs PLA)
- Goods Station by [R-CON]spfreak (USMC vs MEC)
- ...
Project Reality v0.4 released 11-11-2006
New Project Reality DevelopersNew Features
- [R-DEV]Alex L.
New Weapons/Equipment
- Kit Limiting System
- New Kit loadouts and new kits (Light AT, Heavy AT, Anti-Air, Anti Infantry)
- New HUD that is less visible/takes up less screen space
- New sound effects for several weapons and vehicles
- Reduced name tag draw distance
- New Insurgent faction introduced
- New British faction introduced
New Vehicles
- Field Dressings (All Factions)
- L85A2 SUSAT (British)
- L85A2 Iron Sights (British)
- L115A1 Sniper Rifle (British)
- L7A1 Mounted GPMG (British)
- L1191A (British)
- L9 Pistol (British)
- LAW80 (British)
- RPG7 from BF:SF (Insurgents)
- Remote Detonated Claymores (All Factions)
- Molotov Cocktails *early version (Insurgents)
- UGL launched smoke (All Factions)
- Grappling Hook from BF:SF (All Factions)
New Maps
- T62 Tank (Insurgents
- Saxon APC (British)
- A10 Warthog (USMC)
- ECH365 Scout Helicopter (PLA)
- Support HMMWV from USI (USMC)
- Technical 50cal from BF:SF (Insurgents)
- Civilian Car from BF:SF (Insurgents)
- Big Red Bomb Truck from BF:SF (Insurgents)
Items removed/retired
- Al Basrah (v1) by [R-DEV]duckhunt (USMC vs Insurgents)
- Gulf of Aqaba by Khrimson (GB vs Insurgents)
- Hills of Hamgyong by [R-DEV]NikovK (USMC vs PLA)
- Mao Valley by [R-CON]xtrm2k (USMC vs PLA)
- Operation Ghost Train by [R-DEV]Rhino (GB vs PLA)
- Operation Greasy Mullet by Ga-Knomboe Boy (USMC vs MEC)
- Qwai River by [R-DEV]IronTaxi (USMC vs PLA)
- Raid on Mosykie by [R-DEV]matt.b (GB vs Insurgents)
- Street by [R-CON]spfreak (GB vs Insurgents)
- Sunset City by [R-DEV]. :X DR:.FRIJJ (USMC vs PLA)
- ...
Project Reality v0.5 released 02-09-2007
New Project Reality DevelopersNew Features
- [R-DEV]duckhunt
- [R-DEV]IronTaxi
- [R-DEV]. :X DR:.FRIJJ
- [R-DEV]BrokenArrow
- [R-DEV]jarleif
- [R-DEV]dbzao
- [R-DEV]dizzy
- [R-DEV]fuzzhead
New Weapons/Equipment
- Added new Squad Rally Point system
- Added new Vehicle Damage System
- Tank & Pilot Kits
- Destructible Environments
- Vehicle Damage System
- Advance and Secure (AAS) v2
New Vehicles
- QBZ Rifle Series (PLA)
- M-14 Marksman Rifle (USMC)
- AT4 Light AT (USMC)
New Maps
- Merlin HC3 Transport Helicopter (British)
- Land Rover (British)
Items removed/retired
- Airport by [R-CON]spfreak (GB vs MEC)
- Al Basrah (v1.5) by [R-DEV]duckhunt (USMC vs Insurgents)
- Helmand Province by [R-DEV]duckhunt (GB vs Insurgents)
- Inishail Forest by |TG|Kilrogg (USMC vs PLA)
- Operation Phoenix by |TG|Kilrogg (USMC vs MEC)
- Removed Forward Spawn Points from Flags
Project Reality v0.6 released 07-17-2007
New Project Reality DevelopersNew Features
- [R-DEV]Spearhead
- [R-DEV]Matrox
- [R-DEV]Dr Rank
- [R-DEV]Jaymz
New Weapons/Equipment
- Militia Faction
- Commander Assets
- New Spawning Systems
- Wave Spawning Heavy Assets
- Kit Limiting Updated
- Insurgent Civilian Kit
- Insurgency Game Mode
- Massive Battlefields
- Long Range Engagements
- Server licensing system implemented
New Vehicles
- Shovel/E-Tool (All Factions)
- G3A3 Assault Rifle (MEC)
- QBZ-95 UGL Rifle (PLA)
- SKS Carbine (Militia, Insurgents)
- M40 Sniper Rifle (USMC)
- PPSH (Militia)
- Stones (Insurgents)
New Maps
- Warrior IFV (British)
- AH-64 Apache Longbow Attack Helicopter (British)
Items removed/retired
- Al Basrah (v2) by [R-DEV]duckhunt (GB vs Insurgents)
- Al Kufrah Oilfields by [R-CON]DarkOverlord (GB vs MEC)
- Assault on Mestia by [R-DEV]IronTaxi (GB vs Militia)
- Bi Ming (Night) by [R-DEV]Dr.Rank (GB vs PLA)
- Kashan Desert by [R-DEV]duckhunt (USMC vs MEC)
- Seven Gates by [R-DEV]IronTaxi (GB vs PLA)
- vbf2 Zatar Wetlands customized (USMC vs MEC)
- vbf2 Daqing Oilfields customized (USMC vs PLA)
- Retired Extract Game Mode
Project Reality v0.7 released 12-31-2007
New Project Reality DevelopersNew Features
- [R-DEV]Outlaw22
- [R-DEV]MacNeill_USA
- [R-DEV]M.J.Patterson
- [R-DEV]AtlantaFalcons
- [R-DEV]Rico
New Weapons/Equipment
- New Commander/Squad Leader Build System
- New Commander Functions
- New Commander Feature: GPS Guided Bomb Area Attack
- New Commander Feature: SAT Guided Air Strike
- Close Air Support Improvements
- New Ammo Resupply System
- Spawn Point Revision
- Long Range Distant Weapon Sound Effects
- Counter-Attack Game Mode
- Deviation System Added
New Vehicles
- M16A4 ACOG and Iron Sights (USMC)
- RPG-7 (Insurgents / Militia)
- IED - Improvised Explosive Device (Insurgent)
New Maps
- Scimitar Recon (British)
- Challenger 2 Main Battle Tank (British)
- Eurofighter Jet (British)
Items removed/retired
- Battle for Qinling by [R-DEV]Rhino (GB vs PLA)
- Bi Ming (Day) by [R-DEV]Dr Rank (GB vs PLA)
- Fools Road by [R-DEV]IronTaxi (GB vs Militia)
- Removed Infantry Minimap
- Removed Saxon APC (British)
Project Reality v0.756 released 03-16-2008
New Project Reality DevelopersNew Features
- [R-DEV]Falkun
- [R-DEV]GrayeKnight
Changelog
- Deviation System tweaked heavily
- Added new suppression effects when getting shot at
LINK -> http://media.realitymod.com/changelist/ ... gelist.txt
New Weapons/EquipmentNew Vehicles
- ?
New Maps
- UH-1N Iroquois "Huey" Transport (USMC)
- UH-1N Iroquois "Huey" Gunship (USMC)
Items removed/retired
- Operation Archer by [R-DEV]Paramedic.ca (USMC vs Insurgents)
- ...
Project Reality v0.8 released 08-29-2008
New Project Reality DevelopersNew Features
- [R-DEV]AfterDune
- [R-DEV]AncientMan
- [R-DEV]A.J.Sawyer
- [R-DEV]CAS_117
- [R-DEV]Cheeseman
- [R-DEV]Chuc
- [R-DEV]CodeRedFox
- [R-DEV]foul_killer
- [R-DEV]LeadMagnet
- [R-DEV]Masaq
- [R-DEV]Mosquill
- [R-DEV]Nickbond592
- [R-DEV]ohnomelon
- [R-DEV]OkitaMakoto
- [R-DEV]TrahnLee
- [R-DEV]Undies
New Weapons/Equipment
- Added US Army faction
- All New custom Animations, Sounds and Effects
- Deviation System Overhauled Again
- Enterable Command Post - required for all commander functions
- Commander placeable map markers to help team coordination
- Spotting system for squad leaders and commander
- Commander deployed off-map artillery, mortars and JDAM strikes
- All Conventional Factions and Militia - Deployable Heavy Machine Guns
- Insurgents - Deployable Insurgent Hideouts
- Assault and Secure Version 3
- Command & Control (CnC) Game Mode - new "hardcore, open ended" mode of play
- Skirmish Game mode - for clan matches
- Training Mode
New Vehicles
- Underbarrel Grenade Launchers - M4 M203, M16A4 M203, G3 HK79, L85A2 AG36
- M4 Carbine (US Army)
- M249 SAW/Minimi (US Army, USMC and British)
- SSGP1 Sniper Rifle (MEC)
- G3SG1 Rifle (MEC)
- RPG26 Anti Tank (MEC)
- L85A2 Bayonet (British)
- L86 Light Support Weapon (British)
- Zipties on Insurgency (BLUFOR Factions)
- Short Magazine Lee Enfield No.4 Rifle - Ironsights and Scoped (Militia and Insurgents)
- Samozaryadniy Karabin sistemi Simonova (SKS updated) (Militia and Insurgents)
- Molotov Cocktail (Insurgents)
- RKG-3 Anti Tank Grenade (Insurgents)
- Cellular Telephone (Insurgents)
- Medic Tools - Resuscitate Compression (All Factions)
- Medic Tools - Epinephrine Auto Injector (All Factions)
New Maps
- M2A2 Bradley APC (US Army)
- UH-60 Blackhawk (US Army)
- M1126 Stryker ICV (US Army)
- HMMWV (US Army / USMC)
- Stormer Anti Air Vehicle (British)
- RAF Tornado GR4 (British)
Items removed/retired
- Korengal Valley by [R-DEV]CodeRedFox (US Army vs INS)
- Muttrah City 2 by [R-DEV]Rhino (USMC vs MEC)
- Operation Barracuda by [R-DEV]duckhunt and [R-DEV]Dr Rank (USMC vs PLA)
- Ramiel by [R-DEV]OkitaMakota (US Army vs INS)
- Tad Sae by [R-DEV]Nickbond (USMC vs PLA)
- ...
Project Reality Single Player v0.8 released 12-15-2008
New FeaturesNew Maps
- Added insurgency AAS mode
- ...
Project Reality v0.85 released 01-23-2009
New Project Reality DevelopersNew Features
- [R-DEV]bosco
- [R-DEV]Deer
- [R-DEV]Drav
- [R-DEV]GeZe
- [R-DEV]Hitperson
- [R-DEV]~KILL~Pirate
- [R-DEV]Nosferatu
- [R-DEV]PRC_Heavy_Z
- [R-DEV]Pride
- [R-DEV]ZZEZ
Changelog
- Logistics System overhauled
- Deviation System refined and improved
- Vehicle Resupply & Repair overhauled
- New HUD's for all Attack Helicopters
- New HUD's for all Russian vehicles
- New minimap icons for all vehicles
LINK -> https://www.realitymod.com/forum/f318-2 ... -list.html
New Weapons/EquipmentNew Vehicles
- AK-47 (Insurgent, Taliban, Chechen Rebels)
- AK-47 Bayonet (Chechen Rebels)
- AK-74 Scoped, Ironsight, UGL (Insurgents, Taliban, Chechen Rebels)
- AK-74M Scoped, Ironsight and UGL (Russians)
- AKS-74U (Russians, Insurgents, Chechen, Taliban)
- Al-Quds RPK (Iraqi Insurgent, Taliban)
- Artillery IED (Iraqi Insurgent)
- Grenade Trap (Iraqi Insurgent, Taliban)
- Incendiary Grenades (All Factions)
- M16A4 with M68 (USMC)
- PF-98 Heavy Anti-Tank (PLA)
- RPG-7 Tandem Warhead (Russians)
- SA80 Bayonet (British)
- Trip Flare (All factions)
New Maps
- BTR-60 APC (Russia and MEC)
- Gaskin Anti-Air Vehicle (MEC)
- Humvee Avenger Anti-Air Vehicle (USA)
- Logistic Trucks (All Factions)
- Lynx AH-7 Transport Helicopter (British)
- T-72 MBT (MEC)
Items removed/retired
- Asad Khal by [R-DEV]Deer (GB vs MEC)
- Fallujah West by [R-DEV]duckhunt (USMC vs INS)
- Karbala by [R-DEV]KillPirate (US Army vs INS)
- Kozelsk by [R-DEV]Deer (RUS vs CHECHEN)
- Operation Archer Redux by [R-DEV]Paramedic.ca (USMC vs TALIBAN)
- Removed player direction indicators on map.
- Removed Wrench ability to repair vehicles, instead it is able to remove mines and traps
- Retired vbf2 Vodnik (MEC)
- Retired vbf2 Nanjing (PLA)
Project Reality Single Player v0.85 released 2-28-2009
New FeaturesNew Maps
- ...
- ...
Project Reality v0.86 released 06-19-2009
New Project Reality DevelopersNew Features
- [R-DEV]Twisted Helix
- [R-DEV]Kaijleor
- [R-DEV]Hans Martin Slayer
- [R-DEV]77SiCaRiO77
- [R-DEV]Z-Trooper
Changelog:
- Insurgency heavily tweaked to improve gameplay.
- tweaked Civilian class to prevent exploits.
- tweaked the medic system.
- Changed Combat Medic to now be a limited kit.
- Added Automatic Rifleman (limited) and Officer Ironsites (limited) to the spawn menu.
- Added "Auto-Deploy" to menu to automatically join full servers when a slot is free.
- Heavily improved the server browser in the main menu.
- Added news ticker to the bottom of the main menu.
- Added zoom to all conventional faction's LMG's
- Standardized and updated various weapon, vehicle and effects sounds.
- Tweaks to various maps to increase performance, help game balance, and enhance gameplay.
- Added LMG and Medic kits to the spawn menu, both limited to 1 per squad.
- Revive changes so that if shot after 60 seconds of being revived, player is killed.
- All LMGs give 4x zoom in deploy mode
- Countless bug fixes and tweaks to improve your Project Reality experience.
LINK -> Project Reality v0.86 Tweaks / New Features - Project Reality Forums
New Weapons/EquipmentNew Vehicles
- M249 with Elcan / ACOG Scope (USMC, US Army, GB)
New Maps
- WZ551A APC with new QJC-88 MG (PLA)
Items removed/retired
- No new maps.
- ...
Project Reality v0.87 released 09-04-2009
New FeaturesChangelog
- Battlefield 2 v1.5 compatible
- All new Commander UAV
- Insurgent/Taliban commander informants
- Multiple bug fixes and various game play tweaks
LINK -> https://www.realitymod.com/forum/f318-2 ... gelog.html
Project Reality Single Player v0.87 released 09-27-2009
Features
- All Project Reality v0.87 maps supported (25 maps in total)
- Muttrah City 2 AI support.
- Battle for Qinling - Infantry AI support.
- Kozelsk AI support.
- Operation Archer AI support.
- Operation Barracuda AI support.
- Various improvements to many existing maps.
- Better AI support for all vehicles.
- Various bug fixes and tweaks.
Project Reality v0.9 released 02-05-2010
New Project Reality DevelopersNew Features
- [R-DEV]Alkali
- [R-DEV]GhostDance101
- [R-DEV]J.F.Leusch69
- [R-DEV]motherdear
- [R-DEV]Ninja2dan
Changelog
- Added IDF, Hamas and Canadian factions
- Coop now fully integrated
- New Vehicle Warfare mode added
- Overhaul of both the Rally Point and Deployable Asset systems
- New Squad Leader Radio so squad leaders can place map markers without commander
- Commander changes, no longer needs stay in CP to access command screen
- New kit geometries for US Army, Russia and IDF factions
- Many new animations for guns/soldiers
- "Mumble" 3D positional VOIP software integrated into the PR installer
LINK -> https://www.realitymod.com/forum/f196-p ... tures.html
New Weapons/EquipmentNew Vehicles
- Tavor 21 and CTAR/STAR variants (IDF)
- M4 with MARS and MEPRO21 reflex sights (IDF)
- Negev LMG with ACOG, MEPRO21 and ironsights (IDF)
- GALIL SAR (IDF, MIL, HAMAS)
- M72A6 LAW (IDF, CF)
- Jericho 941 pistol (IDF)
- Matador HAT Launcher (IDF)
- Buttstock melee smash with M4 and TAR21 rifles (IDF)
- C7 with Elcan Optics (CF)
- C9 and C9A2 (CF)
- NLAW AT Launcher(GB)
- AK47S (TALI, HAMAS, INS, MIL)
- M16A1 and sawed off variants (IDF, HAMAS)
- MG3 with Elcan Optics and ironsights (MEC)
- RPG-7 Tandem Warhead (RU, MIL)
- Type 82 Fragmentation Grenade (PLA)
- Browning Hi-Power (INS, MIL, TALI, HAMAS)
- Remington 870 shotgun (IDF, INS)
- Milan Stationary ATGM (MEC)
- DHsK Heavy Machine Gun (TALI, MIL, HAMAS, INS)
- M4 and M16A4 bayonets, mounted on the weapon with increased range (USA)
- QBZ95 bayonets, mounted on the weapon with increased range (PLA)
- LMG, Grenadier, Rifleman AT, and Marksman rifles with new Ironsight variants (All Factions)
- Remote Detonated Anti Personnel Mines (All Factions)
- P226 Pistol (MEC)
New Maps
- Armored Command Vehicles (All Factions)
- M1A1 Main Battle Tank (USMC)
- M1A2 Main Battle Tank (US-A)
- Chinook Transport Helicopter (CF, GB, US-A)
- MAN Supply/Logistics Truck (GB)
- Leopard 2A6 Main Battle Tank (CF)
- LAV-3 APC with fully modeled interior (CF)
- G-Wagon Jeep (CF)
- BTR80 APC (RUS)
- BTR80A APC (RUS)
- MiG 29 Fighter (RUS)
- Merkava MK4 Main Battle Tank (IDF)
- M113 Light APC (IDF)
- HMMWV (IDF)
- Recon HMMWV (IDF)
- VN3 Armored Reconnaissance Vehicle (PLA)
- Ammunition Resupply Technical (TALI, HAMAS, INS, MIL)
- Alternative Technical from BF2:SF (TALI, HAMAS, INS, MIL)
- Dumpster Bomb Truck (INS, TALI, HAMAS)
- CROWS HMMWV (US-A)
- unarmed variant of BRDM-2 (RUS, MIL)
- unarmed variant of Big Red Truck (TALI, INS, HAMAS)
- different colored variants of civilian bomb cars (TALI, INS, HAMAS)
Items removed/retired
- Beirut (IDF vs RU) (AAS)
- Dragon Fly (GB vs MIL) (AAS)
- Gaza Beach (IDF vs HAMAS) (INS)
- Iron Ridge (RU vs MIL) (AAS, Insurgency)
- Lashkar Valley (GB vs TALI) (Insurgency)
- Siege at Ochamachira (GB vs MIL) (AAS)
- Silent Eagle (US ARMY vs RUS) (AAS, CNC, Vehicle Warfare)
- Yamalia (CF vs RU) (AAS, CNC, Vehicle Warfare)
- Sunset City map
- Training mode removed
- vbf2 M1A2 retired
Project Reality v0.95 released 10-15-2010
New Project Reality DevelopersNew Features
- [R-DEV]DankE_SPB
- [R-DEV]Hauteclocque
- [R-DEV]marcoelnk
- [R-DEV]Outlawz
- [R-DEV]Rudd
- [R-DEV]SashaSK8
- [R-DEV]Sniperdog
- [R-DEV]strima
Changelog
- Added new faction: German Forces (GER).
- Added new kit geometries for: British, Taliban, Hamas, Militia, Insurgents and USMC.
- Added Thermal Imaging Systems for all Vehicles that have them in real life.
- Added 3D scopes to all handheld weapons.
- Added functional UGL sights to all UGL weapons.
LINK -> https://www.realitymod.com/forum/f196-p ... -list.html
New Weapons/EquipmentNew Vehicles
- G36A1 Assault Rifle (Germany).
- G36KA1 Assault Rifle (Germany).
- G36A1 AG36 UGL (Germany).
- P8 Pistol (Germany).
- DM51 Frag Grenade (Germany).
- MG4 Machinegun (Germany).
- PZF3 RPG (Germany).
- KM2000 Knife (Germany).
- MP7 with Zpoint (Germany).
- G22 Sniper rifle (Germany).
- Unarmed Melee (All Factions).
- M16A2 (automatic variant) (Hamas)
- FN FAL Battle Rifle (Militia, Insurgents).
- M60 Machinegun (Militia).
- Mossberg 590 Shotgun (US Army).
- new SVD Dragunov (variants include: Wooden and Synthetic, Scoped and Irons).
- new old-school AK74 (variants include: Bayonet attached, Irons, UGL, Scoped).
- AK47 GP25 (Taliban, Insurgents).
- new AK74M (variants include: Bayonet attached, Irons, UGL, Scoped).
- Makarov pistol (Militia, Insurgents, Taliban, Hamas, Russia).
- SV98 Sniper Rifle (Russia, Replacing the Vanilla L96A1 on China as well as an improved placeholder).
- G3A3 Bayonet (MEC).
- temporary placeholder QBB88 Ironsights (China).
- L105A1 pistol (P226 clone for British).
- Minimi with SUSAT LMG (British).
- new L115A3 Sniper rifle (British).
- ACOG L85A2 (British).
- L22A2 Carbine (British).
- C8A3 Elcan and C8A3 Eotech (Canadian).
- C7A2 Ironsight and C7A2 Eotech (Canadian).
- AR10T and AR10T ELCAN DMR. (Canadian).
- C7 Elcan M203A1 and C8A3 Eotech M203A1 (Canadian).
- C14 Timberwolf Sniper Rifle (Canadian).
- M14 DMR with ACOG (US Army).
- M16A1 M203.
- M4A1 DMR with ACOG.
- M16A1 Menosar M203.
- M4 Eotech and M4 M203 Eotech (US Army).
- M57 detonator in replacement of the C4 detonator for M18A1 Claymore Mine and BLUFOR C4.
- PM4 detonator for MON50 Claymore Mine and OPFOR C4.
- C13 frag grenade (M67 clone for Canadians).
- MG3, Minimi, C9A2, M60, PKM stationary MG variants.
- new RPG7V2 (Russia).
- new M24 Sniper Rifle. (US Army, IDF)
New Maps
- Su-25 Jet Bomber (Russia).
- MAN Truck (German).
- Eurofighter Jet (German).
- Tornado Jet (German, credits to OPK).
- Leopard 2A6 Tank (German, credits to OPK).
- Tiger UHT (German).
- UH-1D Helicopter (German, credits to OPK).
- Puma APC (German).
- M557A2 ACV (German).
- Gwagon (German).
- MT-LB series. MT-LB, MT-LB with NSVT, MT-LB 6MB, Shturm-S tank-killer, Strela-10 AAV.
- AAVP7A1 APC (USMC).
- Namer APC (IDF).
- SPG-9M Technical - white (Insurgents, Militia, Hamas, Taliban).
- Kiowa Helicopter (US Army).
Items removed/retired
- Burning Sands (4km) (MEC vs GBR) (AAS, Skirmish).
- Iron Eagle (4km) (MEC vs IDF) (AAS, Skirmish).
- Kokan (2km) (TAL vs USA) (Insurgency, Skirmish).
- Wanda Shan (4km) (PLA vs RUS) (AAS, Skirmish).
- vbf2 SVD Dragunov
- vbf2 M24
- Insurgent browning HP.
- Bayonets on all US factions (too many variants to keep up with).










