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head shots= death
Posted: 2009-02-13 22:04
by Conman51
in my opinion infantry combat has become less deadly...no more head shot deaths!?!?!?
this is worse for snipers because now they cant really engage targets because no matter what they hit a medic is right there ready to get him back up..its going back to bf2...i liked ALL the changes in .85 except this one, but its your mod so make it the way you want. its just a little minor thing that i didn't like..not serious
thanks for the mod

Re: head shots= death
Posted: 2009-02-13 22:17
by ReadMenace
Conman51=US= wrote:in my opinion infantry combat has become less deadly...no more head shot deaths!?!?!?
this is worse for snipers because now they cant really engage targets because no matter what they hit a medic is right there ready to get him back up..its going back to bf2...i liked ALL the changes in .85 except this one, but its your mod so make it the way you want. its just a little minor thing that i didn't like..not serious
thanks for the mod
I'll have to agree with this one, and recently I've been running into squads that consist of 5 medics and an SL.
-REad
Re: head shots= death
Posted: 2009-02-14 00:44
by single.shot (nor)
OFFICIAL SEAL OF TOTAL AGREEMENT!
Re: head shots= death
Posted: 2009-02-14 01:22
by M_Striker
Only if you're extremely lucky you will live a gun shot to the head.
I agree.
Re: head shots= death
Posted: 2009-02-14 04:48
by R.J.Travis
they do not want you to vbf2 aim for the head combat thats why it dose not kill
I suggest that they make the marksman and sniper bullets kill with head shots as it is there job to kill the enemy.
Re: head shots= death
Posted: 2009-02-14 05:08
by Howitzer
ReadMenace wrote:I'll have to agree with this one, and recently I've been running into squads that consist of 5 medics and an SL.
-REad
Medic kit as limited kit !
IRL , when you go to war, there are AUTOMATICALLY an automatic rifleman and grenadier in your fireteam
That makes 1 medic for 13+1
And 1 Gren or M249 for 3+1
And those 2 last kits are unavailible as starting kits unlike Medic
True , that is bad.
Re: head shots= death
Posted: 2009-02-14 05:35
by random pants
Of all the great changes in .85 from .8,
THIS IS BY FAR THE WORST CHANGE
Seriously....you DEV's are making a HUGE contradiction in a game based on realism.
I know the changes were made because you wanted us to be able to hit what we aim at again....but come on!!!!!
People are revived WAY TOO MUCH NOW.
Re: head shots= death
Posted: 2009-02-14 05:51
by Gunners87
I agree. In fact they even made it more unbalanced, medic now has 8 clips and the grenade has been weakened.
In .8 I preferred playing as a CQC riflemen in urban combat, with a grenade prepped, incase there was an enemy squad behind the face or around the corner. But in .85, I found out that grenades are no longer as lethal (most of the time will only cause a minor bleed) and the decrease in deviation has led to more accurate shots.
Now I am playing as a medic. I have the same amount of clips as a riflemen, and if I am shot, I simply retreat and heal myself. A little arcade (if not vanilla) but alas that's what happens when we beat down some classes and lift the others. ''Flavor of the Month'', as they dub it, in mmo communities, in which some classes are made extremely powerful during some publishes, and then subsequently weaken, in the following.
Re: head shots= death
Posted: 2009-02-14 05:55
by Gunners87
random pants wrote:Of all the great changes in .85 from .8,
THIS IS BY FAR THE WORST CHANGE
Seriously....you DEV's are making a HUGE contradiction in a game based on realism.
I know the changes were made because you wanted us to be able to hit what we aim at again....but come on!!!!!
People are revived WAY TOO MUCH NOW.
I gave up myself and went medic. They took the nerf hammer to my beloved ironsight riflemen and reduced it to a mere novelty class, essentially now it's a water boy for the Heavy AT and whoever ******* at me for an ammo drop.
I've noticed now, especially on insurgency maps, that the conventional factions now have a minimal of a single medic or two in each squad. In .8, often or not, it was hard to find someone dedicated to that task. But with healing much faster and grenades a lot weaker, everyone is choosing medic as their preferred CQC class.
Re: head shots= death
Posted: 2009-02-14 06:01
by Jaymz
Howitzer wrote:Medic kit as limited kit !
This is a very likely change for 0.9. Lot's of availability, but only one per squad allowed.
Re: head shots= death
Posted: 2009-02-14 06:08
by random pants
[R-DEV]Jaymz wrote:This is a very likely change for 0.9. Lot's of availability, but only one per squad allowed.
Jaymz, thats prob a good change, but do you guys really like the no death from head shot change? It makes things so damn arcadey....and it really takes away the fear factor from exposing yourself to enemy fire when there's a medic near by.
A friend and I play in 2-man squads alot, one of us with Officer kit and 1 with Medic.
When engaging targets, we usually have the scoped kit prone and out of cover, while the medic stays out of engagement range.
If the scoped kit gets killed, its just a quick epipen insta-prone away from being up and behind cover, ready to fight again in about 15 seconds.
We are literally EXPLOITING THE SHIT out of the no head shot = death change, and it's reaaaaaly lame.
Re: head shots= death
Posted: 2009-02-14 06:28
by Gunners87
random pants wrote:Jaymz, thats prob a good change, but do you guys really like the no death from head shot change? It makes things so damn arcadey....and it really takes away the fear factor from exposing yourself to enemy fire when there's a medic near by.
A friend and I play in 2-man squads alot, one of us with Officer kit and 1 with Medic.
When engaging targets, we usually have the scoped kit prone and out of cover, while the medic stays out of engagement range.
If the scoped kit gets killed, its just a quick epipen insta-prone away from being up and behind cover, ready to fight again in about 15 seconds.
We are literally EXPLOITING THE SHIT out of the no head shot = death change, and it's reaaaaaly lame.
Begun, the Optic Wars Have
Re: head shots= death
Posted: 2009-02-14 07:25
by TheParadoX
Agreed. Headshots should be deadly, period.
Re: head shots= death
Posted: 2009-02-14 07:26
by Gunners87
Hell we should be able to kill the ''wounded''. In fact that should be the case most of the time, a soldier being killed, especially in CQC when I literally pump 20 rounds into a body before it falls

Re: head shots= death
Posted: 2009-02-14 08:21
by Conman51
Gunners87 wrote:Hell we should be able to kill the ''wounded''. In fact that should be the case most of the time, a soldier being killed, especially in CQC when I literally pump 20 rounds into a body before it falls
that's hard coded
i personally dont go for head shots..its just when a guy pops his head over a wall and i shoot it in 1 hit a medic will just get him up.... i agree with whoever said earlier though maybe marks man or sniper can head shot kill
Re: head shots= death
Posted: 2009-02-14 08:33
by rangedReCon
Yeah, seriously headshot should = death.
Re: head shots= death
Posted: 2009-02-14 11:13
by bosco_
Not with the current deviation.
It's a gameplay decision, that's it.