The best HAT is how carry extra ammo.

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Post Reply
Guacy_Doidão
Posts: 44
Joined: 2009-01-28 11:13

The best HAT is how carry extra ammo.

Post by Guacy_Doidão »

Cheche!,
because he have 3 rokets, of course he sacrifice the Weopow,
but 3 rokets able he to be beter agaist enemy armor, at last can miss one rocket.
what i am sugesting, is to forguet the Anti infatry weopows in a anti tank kit, just give a SMG or something like, whciht 2 clips, and more rockets, evem dont give smoke grenades, all the HAT need to carry is Anti tank weopows, has well ammo for then.

i belive the best anti tank in game is the Chechen one, and the second one the Iraquian, beacuse only they are efective agaist tanks.

the ammount of missiles of the coalition forçes must be 2, because they carry another Anti tank weopow, literally, also his personal weopow must be a pistol, or a SMG like a UZI. also this put a bit more realist because when the HAT get the ANTI WEOPOW you can still see another anti tank weopow in he's back.

why this will be not Hardcore?, because anti tank infatry have litle chances of geting off tanks, evem if they get behind the enemy armor, they will make lots of damage, but sometimes not destrowe the tank, for that a second missile will help.

also the grab of the weopow have some ridiculos things, at last in mec, the guy put his fingers in the optics and give to litle taps in the anti tank. of course i not asking the grab of the anti tank weopow to be Quick, just to be slow, but not slow has hell. to the anti tank kits must hide and fire when abushing the tanks.

the rifleman AT to me, can still like what is.

something that i leave to the DEVs is to put more Anti tank weopows you can pick up near crates, because the squads rarely will get near a suply crate, and when they do this, they cannot pick up Anti tank weopows because all of then are in use. in balace get off the Scope in Rifle men AT, and put more of this kits, has well HAT, they wekenes of this kits will be infatry, has well litle or nothing in versality.

Why i asking this? because in MONTH of gaming i destrowed only one Light Apc, whicht a Chechen HAT kit. and i rarely, rarely see one guy destrowing a Tank, i kwon you guys in the tanks will thick this hard core!, but hard core is a intery army of a coalition forçe that have a Huge economy and kwon they will face tanks dont give anti tank weopows to they squads. and see the he's squads geting Mass Kiled whicht out fire back whicht equal forçe.

i sugest a few things to all squads have a anti tank weopow.

Spawn whicht light anti tank: ONLY IF YOU SQUAD HAVE UP 6 SQUAD MATES AND ONLY ONE SQUAD MENBER! '' this will give the capacity of DAMAGE enemy tanks for FULL STREGHT SQUADS ''.

A bit more Anti Tank kits: the nunber i leave it to the devployers, but in my opinion the ammount of this kits must be 7 LAT and 7 HAT. remebering that the HAT will have a SMG and 2/3 Anti tank rocktets, Depeding of the faction (Regular 2 / Inregular 3 Not guided). tha LAT only one rocket and a Rifle and nothing more.
Down there you see the Main Brasilian Armor.
produced here, In my lands.

IAJTHOMAS
Posts: 1149
Joined: 2006-12-20 14:14

Re: The best HAT is how carry extra ammo.

Post by IAJTHOMAS »

Get one of those nice men with rifles next to you to drop and ammo bag. Your HAT can now fire 2 missiles. This will take out a tank if used correctly. 21 anti-tank rockets available to a team, with 14 heavy would mean that there wouldn't be a moving vehcile on the map after five minutes.
ImageImage

Image
Vege
Posts: 486
Joined: 2008-06-26 23:12

Re: The best HAT is how carry extra ammo.

Post by Vege »

First off. Your suggestion is not going to happen.
If you can't kill it, leave it alone.
Practice makes perfect, don't miss.

Second, I know how hard it is for a BR to write English and i have to admire your endurance that you must have had when you were writing that post.
BF universe: Jorma[fIIn], Tahanmikaansovi, Vge, Lou Bang, Marjapiirakka
wookimonsta
Posts: 681
Joined: 2008-08-31 13:16

Re: The best HAT is how carry extra ammo.

Post by wookimonsta »

hit its weakpoint for massive damage

also, its a tank, you are not, go away, and if you get the chance shoot it in the arse
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: The best HAT is how carry extra ammo.

Post by Alex6714 »

Why does everyone assume that as infantry you have to able to easily kill everything around you. :(
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
arjan
Posts: 1865
Joined: 2007-04-21 12:32

Re: The best HAT is how carry extra ammo.

Post by arjan »

Alex6714 wrote:Why does everyone assume that as infantry you have to able to easily kill everything around you. :(
True, infantry is actualy pretty agile.
Blakeman
Posts: 450
Joined: 2007-11-21 20:49

Re: The best HAT is how carry extra ammo.

Post by Blakeman »

arjan wrote:True, infantry is actualy pretty agile.
If a tank is on the move, going prone and hiding is the best idea for infantry. Tanks have tunnel vision when it comes to maps with other tanks, so if you don't run right in their field of view then you are relatively safe.

A squad can hold a flag even with an enemy tank in the area if they don't let the tank have the shot.
Mora
Posts: 2933
Joined: 2007-08-21 12:37

Re: The best HAT is how carry extra ammo.

Post by Mora »

Tanks can look around you know...
xXRich07Xx
Posts: 219
Joined: 2008-12-01 18:27

Re: The best HAT is how carry extra ammo.

Post by xXRich07Xx »

Mora wrote:Tanks can look around you know...
They can look around, but they still have a limited perspective and no peripheral vision.

An entire enemy squad can sit right next to a tank without the crew ever finding out.
LeChuckle
Posts: 664
Joined: 2007-02-09 13:53

Re: The best HAT is how carry extra ammo.

Post by LeChuckle »

---> kashan desert bunkers
Incomplete Spork
Posts: 436
Joined: 2008-12-30 03:26

Re: The best HAT is how carry extra ammo.

Post by Incomplete Spork »

no. If armor could just be tooken out any time it was seen by infantry then do you honestly think anyone would mass produce a tank? Really take a good thought about this.


derp
Image
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: The best HAT is how carry extra ammo.

Post by AnRK »

Like people have said, it's already pretty solid as it is. This game isn't like vanilla BF2 or many other FPS games that have vehicles, infantry don't really have the opportunity to nail tanks in real life combat, only small amounts are issued with heavy enough weapons to damage them, let alone take them down, and destroying tanks is mainly left to jets, AT vehicles and other tanks (obviously).

Like people have already said, you need to learn to live in fear of armoured vehicles, and it's always best to hide from anything your not confident you can kill, be that a tank or an enemy squad if your by yourself.
rampo
Posts: 2914
Joined: 2009-02-10 12:48

Re: The best HAT is how carry extra ammo.

Post by rampo »

???? i cant understand a word hes saying
Image
CAS_117
Posts: 1600
Joined: 2007-03-26 18:01

Re: The best HAT is how carry extra ammo.

Post by CAS_117 »

arjan wrote:True, infantry is actualy pretty agile.
I believe he was asking a question as opposed to making a statement. :|
Hfett
Posts: 1672
Joined: 2006-06-10 20:50

Re: The best HAT is how carry extra ammo.

Post by Hfett »

Just request suply's from a logistic truck and you will have a lot of Hat rounds.

I do that and have no problem with the HAT kit.

The major problem with HAT is when lonewolfs from bad squad's request them making the team unable to request it, but that is not a problem of the mod, it is a player behaviator problem

Also it would suck to be on a tank that is getting hit bu lat's and hat's all the time like it used to happen on older versions.


I still remember making squad's of 5 LAT's to take down a tank.
www.joinsquadbrasil.com.br
wookimonsta
Posts: 681
Joined: 2008-08-31 13:16

Re: The best HAT is how carry extra ammo.

Post by wookimonsta »

i have driven tanks and have rpg and light ats fired at me, of course the damage is miniscule and i usually take the person out 10 seconds later, and if i can get repairs i can take those hits all day. when i have a light at, and i see a tank, i don't even bother firing simply because of the waste that it is, i'd rather save it for lighter armor.
Post Reply

Return to “PR:BF2 Suggestions”