add gun-cam and turret stabilization to single player?

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baptist_christian
Posts: 266
Joined: 2007-06-20 21:51

add gun-cam and turret stabilization to single player?

Post by baptist_christian »

topic. Its annoying when playing single player the gun-cam on the apache is not stabilized, but it is in multiplayer.
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: add gun-cam and turret stabilization to single player?

Post by McBumLuv »

What do you mean, stabilized in multiplayer? The Camera has never been stabalised, whether in multiplayer or not. Only thing that determines how stable of a view you have is the quality of pilot you've got. RL Players know how t give their gunners the best shot, while bots just go flying in what usually becomes a random patter, in which they tilt forward so you can't actually aim more than ~200 or so infront of you.
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baptist_christian
Posts: 266
Joined: 2007-06-20 21:51

Re: add gun-cam and turret stabilization to single player?

Post by baptist_christian »

McLuv wrote:What do you mean, stabilized in multiplayer? The Camera has never been stabalised, whether in multiplayer or not. Only thing that determines how stable of a view you have is the quality of pilot you've got. RL Players know how t give their gunners the best shot, while bots just go flying in what usually becomes a random patter, in which they tilt forward so you can't actually aim more than ~200 or so infront of you.
no actually there is horizontal and pitch stabilization in the gun cams on multiplayer, but not single player.
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: add gun-cam and turret stabilization to single player?

Post by McBumLuv »

No... that's not stabalisation. That's just players not going in and out of dives like bot pilots. What happens in PRSP is that the bots "fly", or attempt to, by tilting forward to increase speed, then backwards when they've reached it to slow down, then forwards again, and so on. That's what's making them "unstabalised". I don't think their flight patterns are changeable, though.
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awqs
Posts: 103
Joined: 2009-02-28 08:02

Re: add gun-cam and turret stabilization to single player?

Post by awqs »

They really have to fix the pilots in SP cuz they sucks at flying
"Leave no man behind"
Mora
Posts: 2933
Joined: 2007-08-21 12:37

Re: add gun-cam and turret stabilization to single player?

Post by Mora »

The host cannot have stabilized turrets/guncams.
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: add gun-cam and turret stabilization to single player?

Post by AnRK »

awqs wrote:They really have to fix the pilots in SP cuz they sucks at flying
Wanna have a go at coding them? I'd imagine out of all the coding they did piloting was one of the biggest pains in the arse.
awqs
Posts: 103
Joined: 2009-02-28 08:02

Re: add gun-cam and turret stabilization to single player?

Post by awqs »

AnRK wrote:Wanna have a go at coding them? I'd imagine out of all the coding they did piloting was one of the biggest pains in the arse.
lol no I think ill sit that one out I know it was probaly hard,and at least they do fly the helis but the dont land the heli and it just sits there with a full squad in it wich sucks.
"Leave no man behind"
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: add gun-cam and turret stabilization to single player?

Post by Alex6714 »

There is limited stabilization but it won´t work on singleplayer/the guy hosting on local as said.
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