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Archer: Tree draw distance

Posted: 2009-03-15 04:58
by Smegburt_funkledink
Apologies, I didn't get a grid reference, I can if it's needed but the following screens say all:

Image

Image

I stepped back a couple paces and the tree I've highlighted vanished.

Re: Archer: Tree draw distance

Posted: 2009-04-10 15:42
by fuzzhead
thanks for info there is many vbf2 objects that dont draw at range, some are fixable some arent because of optimization.