Attack Helicopter Suggestion

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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mp5punk
Posts: 1219
Joined: 2008-07-03 22:18

Attack Helicopter Suggestion

Post by mp5punk »

Is it possible to get an animation to where when you go into the gun view your character actually like moves downwards looking into the sights?
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jimbosmith
Posts: 25
Joined: 2008-12-13 23:51

Re: Attack Helicopter Suggestion

Post by jimbosmith »

But they dont have sights, they just move there head other wise it would be stupidly uncomfortable for the gunner.

They just have a monitor dont they, thats infront of them so they dont need to move

Oh wait so they do problery quite hard to make though
TF6049
Posts: 584
Joined: 2007-03-29 03:24

Re: Attack Helicopter Suggestion

Post by TF6049 »

They actually have head mounted sights (think apache does).
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Adetter
Posts: 604
Joined: 2009-02-26 17:08

Re: Attack Helicopter Suggestion

Post by Adetter »

TF6049 wrote:They actually have head mounted sights (think apache does).
No,When u are in apache,u see mounted glasses in the heli dashboard.
Try yourself.
Sinn_Ah_Taggh
Posts: 218
Joined: 2008-10-23 14:33

Re: Attack Helicopter Suggestion

Post by Sinn_Ah_Taggh »

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Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: Attack Helicopter Suggestion

Post by Alex6714 »

Well thats an old Apache cockpit, as far as I know they are replacing that "scope" with a screen.
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Sparatan117
Posts: 113
Joined: 2009-03-12 07:51

Re: Attack Helicopter Suggestion

Post by Sparatan117 »

the IHADSS system allows the gunner to view anything he wants which would be on a MFD (Multi-Functional Display). The Delta model now has 3 MFD's in the Co-pilots seat. This is a great improvement over the sight as the co-pilots head doesnt crack into the scope upon a hard landing (crash for all you simple minded people).
The MFD in the center of the gunners hands controls the MMS (Mass Mounted Sight) or FCR (Fire Control Radar) (...both are the same thing so pick which one you would like to use), and the TADS. The FCR controls the rockets and hellfires while the gunners head controls the turret beneath. This is done by a system of Inferred senensors (CLASSIFIED sry ;) ).

Hope that explains your question, or helps you better shape it.
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