Marksman/Sniper kits

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Jarrad
Posts: 3
Joined: 2009-03-24 02:54

Marksman/Sniper kits

Post by Jarrad »

hi, im new to the forums, but i thought i would put my 2 cents in.

the marksman kits should be done away with, and replaced by the sniper kit (the current one), and call it scout sniper, and to replace the current sniper kit, there should be a much better rifle, still call it sniper, but use a much more accurate, heavier cal, better sniper rifle like the 50 cal or the M-200, and this kit should hav a ghillie suit. the scout sniper should keep the same equipments but with that thermos gernade thingy, and fewer mags. (4 maybe). the new sniper rifle kit should be much easier to shoot, plus should hav a deployed mode to make more accurate. with the new sniper kit, hav maybe only 1 or 2, and the scout sniper no more than 3. anyway, thats my 2 cents, tell me what i think. ooo and try and beat my best shot, 1103m with an m40a1
Dev1200
Posts: 1708
Joined: 2008-11-30 23:01

Re: Marksman/Sniper kits

Post by Dev1200 »

That would be overkill. The sniper is already a one-shot kill weapon, or at LEAST putting them into near-instant black-and-white state.

Also, sadly, most of the PR maps have a "Fog of war" so that people don't sit on a hill and can see most of the map.


I like how it is right now, the marksman provides accurate, medium-long range fire for the squad. Having such a powerful weapon (The current sniper rifle) readily available would promote more people trying to get uber-1337 killz instead of supporting a squad. The sniper rifle (Current) is extremely powerful at long range already if used properly. Squads work more close-medium range, IE looking for caches in insurgency, clearing buildings in AAS, etc.
crazy11
Retired PR Developer
Posts: 3141
Joined: 2008-02-05 00:20

Re: Marksman/Sniper kits

Post by crazy11 »

Welcome to the forums.

Marksmen ingame are realistic and wont change as they are to provide long range support for the squad.

The sniper ingame is also realistic, .50 cal snipers would not be used in a realistic way and they were already put into the mod and removed.
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You miss 100% of the shots you don't take.- Wayne Gretzky
Jarrad
Posts: 3
Joined: 2009-03-24 02:54

Re: Marksman/Sniper kits

Post by Jarrad »

fair enough, i can see where u guys r coming from, well, i think the ghille suit should come back at least, and maybe put a deployed mode in for the sniper rifle (the current one)
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: Marksman/Sniper kits

Post by ReadMenace »

Deployed mode has been suggested already.
I doubt that we will see the Ghille again. They represent more Special Forces, rather than a Company sniper.

-REad
Tartantyco
Posts: 2796
Joined: 2006-10-21 14:11

Re: Marksman/Sniper kits

Post by Tartantyco »

Jarrad wrote:well, i think the ghille suit should come back at least
-The ghillie suit doesn't render over distance(think it's 50m or something) so it's pretty pointless. Just acts as a tard-magnet as well.
Make Norway OPFOR! NAO!
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It's your hamster Richard. It's your hamster in the box and it's not breathing.
charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Re: Marksman/Sniper kits

Post by charliegrs »

i deem this suggestion way too 1337 for PR.
known in-game as BOOMSNAPP
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GKaiserman
Posts: 18
Joined: 2009-02-04 00:53

Re: Marksman/Sniper kits

Post by GKaiserman »

Jarrad wrote: but with that thermos gernade thingy
im sorry, what?
i don't recall any thermos gernades in the game

but it does sound pretty beastly
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nick20404
Posts: 1746
Joined: 2007-06-30 23:36

Re: Marksman/Sniper kits

Post by nick20404 »

The sniper is easy to shoot, try playing around with it in training mode till you figure it out, It's a 1 hit kill weapon already so a higher caliber is unneeded and on top of that the 50.cal has been removed from the game along time ago and doesn't seem to be making a comeback any time soon.
nick20404
Posts: 1746
Joined: 2007-06-30 23:36

Re: Marksman/Sniper kits

Post by nick20404 »

GKaiserman wrote:im sorry, what?
i don't recall any thermos gernades in the game

but it does sound pretty beastly
He is probably talking about the RKG anti armor grenade that the insurgent/taliban have.
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Re: Marksman/Sniper kits

Post by ReadMenace »

He means thermite, the Incendiary grenade.

-REad
nick20404
Posts: 1746
Joined: 2007-06-30 23:36

Re: Marksman/Sniper kits

Post by nick20404 »

Ok because RKG's are also called Thermal grenades.
GKaiserman
Posts: 18
Joined: 2009-02-04 00:53

Re: Marksman/Sniper kits

Post by GKaiserman »

i thought they used phosphorus
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الله أكبرالله أكبرالله أكبر

I heard the bullets whistle, and, believe me, there is something charming in the sound.
-George Washington
nick20404
Posts: 1746
Joined: 2007-06-30 23:36

Re: Marksman/Sniper kits

Post by nick20404 »

GKaiserman wrote:i thought they used phosphorus
Allot of explosives in the military have phosphorus in them even smoke grenades. unless you meant white phosphorus which is not in the game.
Sgt.North
Posts: 144
Joined: 2007-05-15 00:24

Re: Marksman/Sniper kits

Post by Sgt.North »

Although its not White Phosphorous anymore, its RED Phosphorous thats used ;)
God is Airborne only because he failed the commando course.
Jarrad
Posts: 3
Joined: 2009-03-24 02:54

Re: Marksman/Sniper kits

Post by Jarrad »

no, not the rkg, the one u pull out with the 9 key
Eddie Baker
Posts: 6945
Joined: 2004-07-26 12:00

Re: Marksman/Sniper kits

Post by Eddie Baker »

Jarrad wrote:hi, im new to the forums, but i thought i would put my 2 cents in.

the marksman kits should be done away with, and replaced by the sniper kit (the current one), and call it scout sniper, and to replace the current sniper kit, there should be a much better rifle, still call it sniper, but use a much more accurate, heavier cal, better sniper rifle like the 50 cal or the M-200, and this kit should hav a ghillie suit. the scout sniper should keep the same equipments but with that thermos gernade thingy, and fewer mags. (4 maybe). the new sniper rifle kit should be much easier to shoot, plus should hav a deployed mode to make more accurate. with the new sniper kit, hav maybe only 1 or 2, and the scout sniper no more than 3. anyway, thats my 2 cents, tell me what i think. ooo and try and beat my best shot, 1103m with an m40a1
Welcome to the forums. .50 caliber sniper rifles have already been suggested to death and even been in game at one point. They basically became a de facto objective for every player in the game and were taken out.

Please use the search function and Already Suggested Suggestions forum in the future and post anything you have to say about the same subject in an existing, unlocked thread. Also, I recommend doing more research on anything you would like to suggest before doing either of the above.

Scout-Sniper is a term/title used only only the US Marine Corps and units patterned after it (for example, the Philippines Marines), whereas "sniper" is more generic. Not every sniper is issued a .50 caliber rifle, and it is certainly not something issued all the time; it's just another tool in the box for their job that is drawn from the arms room as mission tasks and circumstances dictate.

I am locking this thread because it is a re-suggestion.
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