Rebuilt firebases and rally points not functioning sometimes for some peeps
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Rudd
- Retired PR Developer
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- Joined: 2007-08-15 14:32
Rebuilt firebases and rally points not functioning sometimes for some peeps
Title says it all
Sometimes a FB that has been destroyed and rebuilt does not function as a spawnpoint for some people, but works for others. - no enemies anywhere near it.
Also with rally points, occasionally I shove a rally point down and I go "ok guys respawn on the rally" I promptly spawn, but a couple of guys go "I can't spawn on the really, its not working for me"
Sometimes a FB that has been destroyed and rebuilt does not function as a spawnpoint for some people, but works for others. - no enemies anywhere near it.
Also with rally points, occasionally I shove a rally point down and I go "ok guys respawn on the rally" I promptly spawn, but a couple of guys go "I can't spawn on the really, its not working for me"
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Robbi
- Posts: 3564
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Re: Rebuilt firebases and rally points not functioning sometimes for some peeps
Its a similar problem to the spawn bug at the start of rounds etc...
Hopefully working on it
Hopefully working on it

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LudacrisKill
- Posts: 262
- Joined: 2008-05-15 19:20
Re: Rebuilt firebases and rally points not functioning sometimes for some peeps
If you cant click your rally, select a different one and you will be teleported to your own...
If its just you press done to spawn (or what ever the button is called) and you just dont spawn, just keep pressing it. You will eventually spawn.
If its just you press done to spawn (or what ever the button is called) and you just dont spawn, just keep pressing it. You will eventually spawn.
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Rudd
- Retired PR Developer
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Re: Rebuilt firebases and rally points not functioning sometimes for some peeps
Yeah, I should have been more clear.
The White circle for the spawn point isn't there, even though there are no enemies near. Only affects some people.
The White circle for the spawn point isn't there, even though there are no enemies near. Only affects some people.
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Robbi
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Re: Rebuilt firebases and rally points not functioning sometimes for some peeps
Indeed, its where the actual spawn graphic is not there, not the anti spawn weird variable 

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Rudd
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Re: Rebuilt firebases and rally points not functioning sometimes for some peeps
Robbi, u saying that I could actually have spawned there? Like clicking it...but the graphic wouldn't have shown it?
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Robbi
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Re: Rebuilt firebases and rally points not functioning sometimes for some peeps
Well technically yes, but... no becuase if the graphic isnt there it may not be posted onto anything and then would just need you to connect to another spawn graphic iirc....

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LeChuckle
- Posts: 664
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Rudd
- Retired PR Developer
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Re: Rebuilt firebases and rally points not functioning sometimes for some peeps
I dunno, I'm sure its happening more lately.
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LeChuckle
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Re: Rebuilt firebases and rally points not functioning sometimes for some peeps
seems like it, but im sure it happened in 0.8 too
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ReaperMAC
- Posts: 3055
- Joined: 2007-02-11 19:16
Re: Rebuilt firebases and rally points not functioning sometimes for some peeps
How long are you waiting? IIRC, the spawn "circle" comes back after 30 seconds of being rebuilt.

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nick20404
- Posts: 1746
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Re: Rebuilt firebases and rally points not functioning sometimes for some peeps
There has been times where I have built a FB, on the Taliban, on kvalley, I built one above the American base about 300 meters away on the hill, the problem was we could not spawn on it the whole round, even know it was completely built the green icon was on the map but no selectable spawn point. It might have been because when we were digging it, it blew up once and we had to redigg it.
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Robbi
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Re: Rebuilt firebases and rally points not functioning sometimes for some peeps
It sometimes does it on brand new rallies too reaper iirc

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Rudd
- Retired PR Developer
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Re: Rebuilt firebases and rally points not functioning sometimes for some peeps
indeedRobbi187 wrote:It sometimes does it on brand new rallies too reaper iirc
waited ages, the FB was disabled for the rest of the round

