insurgent suggestion: civilians

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PR.IT Stek_WAR
Posts: 61
Joined: 2008-10-15 23:47

insurgent suggestion: civilians

Post by PR.IT Stek_WAR »

many times has spoken of the insurgents.

What we propose is simply to insert a new category of insurrectional: civilians

have:
- Stones
- 1 fild dressing

Should apply the same rules of collaboration, but, unlike them, their respawn time is low (20-30 sec.) Because generally insurrectional wars is the presence of many civilians.

could be an "alternative" to the simple collaborator
My grandfather used to say: you were born in Italy and you will die in Italy :(
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: insurgent suggestion: civilians

Post by Rudd »

The collaborator used to be the civilian

but really, maybe there is a place for both classes, with civilians having the old style punishments and capture rewards.
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Harrod200
Posts: 3055
Joined: 2007-09-07 12:08

Re: insurgent suggestion: civilians

Post by Harrod200 »

The reason civvies were changed to collablrators is because they were being used as willing human shields, standing there while an armed guy shot around them/between their legs/whatever, which is not what the DEVs wanted.

Unfortunately they've now been made nigh useless with their long spawn regardless of type of death and circumstances. Returning the old civvies, while being a move favoured by some of us (inc. me) wouldn't be what the DEVs want.
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Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: insurgent suggestion: civilians

Post by Tim270 »

If the collaborator class was revamped I could see this working...
Incomplete Spork
Posts: 436
Joined: 2008-12-30 03:26

Re: insurgent suggestion: civilians

Post by Incomplete Spork »

Isn't an insurgent tactic called "hugging" where you get up next to civilian and civi places like a school and launch attacks to prevent the coalition from firing? Seems realistic in a sense.
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Mary.au
Posts: 131
Joined: 2009-02-05 23:30

Re: insurgent suggestion: civilians

Post by Mary.au »

I dont think the civies would acctually be aware of the Blufor's ROE
aperson444
Posts: 276
Joined: 2008-06-17 19:28

Re: insurgent suggestion: civilians

Post by aperson444 »

A lot of Insurgent organizations utilize human shields. I'd think that it would be pretty realistic. Obviously, we have to fix the spawn time for the collaborator. The problem with BF2, and most FPS games like it is that you go into an urban warfare environment, but you don't see any civilians.
PR.IT Stek_WAR
Posts: 61
Joined: 2008-10-15 23:47

Re: insurgent suggestion: civilians

Post by PR.IT Stek_WAR »

aperson444 wrote:A lot of Insurgent organizations utilize human shields. I'd think that it would be pretty realistic. Obviously, we have to fix the spawn time for the collaborator. The problem with BF2, and most FPS games like it is that you go into an urban warfare environment, but you don't see any civilians.
yes.....black hook down :-D
My grandfather used to say: you were born in Italy and you will die in Italy :(
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