insurgent's ablity to disappear
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-=chris=-
- Posts: 38
- Joined: 2008-12-22 18:32
insurgent's ablity to disappear
if not hard coded why not give insurgents some type of temp cloaking device so they can disappear. it will give the effect that insurgents can pop up and ambush with out warning. the cloaking device can be like that one the recon class gets in 2142, but has to be reloaded at a cache. and they can be seen if they get within 40meters but anything further and they cant really be seen. this will stop the coalition forces from picking them off at 200+meters. it could last no more than 2 mins and allow for escapes. it makes it possible for insurgents to pop up out of no were and ambush, and keep coalition forces from following you back to a cache.
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AquaticPenguin
- Posts: 846
- Joined: 2008-08-27 19:29
Re: insurgent's ablity to disappear
Insurgents don't have cloaking devices in real life. They can just as easily lie down in a ditch or hide behind a tree or something - if you can't manage that then you're doing something VERY wrong. The idea of insurgency is a different style of play as well as asymmetrical balance.
And quite frankly if you stand 200m away in the open you deserve to die.
And quite frankly if you stand 200m away in the open you deserve to die.
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Zeppelin35
- Posts: 191
- Joined: 2008-01-13 02:55
Re: insurgent's ablity to disappear
I didn't know this guy was an insurgent.

But seriously I don't like this idea at all. Insurgents can already pop out of no where if they're stealthy enough. I've killed tons of US troops in the current game by hiding in buildings and shooting when they have their backs turned. People just need to learn how to ambush. No reason to give them invisibility cloaks.

But seriously I don't like this idea at all. Insurgents can already pop out of no where if they're stealthy enough. I've killed tons of US troops in the current game by hiding in buildings and shooting when they have their backs turned. People just need to learn how to ambush. No reason to give them invisibility cloaks.
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Incomplete Spork
- Posts: 436
- Joined: 2008-12-30 03:26
Re: insurgent's ablity to disappear
I can ambush then run away with no problem, Just shoot at them with full auto (you are bound to kill 1 or 2 of em) and then book it. This is Project Reality not Team Fortress 2
EDIT: holy shit ninja'd by 2 people in less than a minute
EDIT: holy shit ninja'd by 2 people in less than a minute

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AquaticPenguin
- Posts: 846
- Joined: 2008-08-27 19:29
Re: insurgent's ablity to disappear
Amen to that. the AK47 shreds brits and us at close rangeIncomplete Spork wrote:I can ambush then run away with no problem, Just shoot at them with full auto (you are bound to kill 1 or 2 of em)
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Darkcloak2
- Posts: 533
- Joined: 2009-01-20 20:45
Re: insurgent's ablity to disappear
Like all the other ninja's said, the insurgents can already do this.
Also, it's pretty impossible to pick someone off at 200 m with an insurgent gun or would take great skill, given they have no magnification.
Also, it's pretty impossible to pick someone off at 200 m with an insurgent gun or would take great skill, given they have no magnification.
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nick20404
- Posts: 1746
- Joined: 2007-06-30 23:36
Re: insurgent's ablity to disappear
Well if we are going to do this we might as well make the ins team into predators and the opposition into aliens.
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mrjoe(ita)
- Posts: 80
- Joined: 2008-10-21 01:07
Re: insurgent's ablity to disappear
Yeah... it would be just like the sniper in Killzone 2, rhe only difference that in PR such a thing would be utterly stupid. not piont even discussing it
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sakils2
- Posts: 1374
- Joined: 2007-07-14 23:15
Re: insurgent's ablity to disappear
THE MOST EPIC THREAD, EVER! EVER!
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Tannhauser
- Posts: 1210
- Joined: 2007-11-22 03:06
Re: insurgent's ablity to disappear
So can I be invisiblez wit ma uber cloakin deviss nd shootz peeplz with ma l33t AKs?
Because every evildoer faction MUST have :
Doomsday devices.
Suicide Devices.
and...
Cloaking devices.
Didn't you know? Insurgents are Kim Jong Il's pawns, and he gives them ultra secret alien weapons given to him by his alien masters that plot to invade the earth. Yes yes...

Because every evildoer faction MUST have :
Doomsday devices.
Suicide Devices.
and...
Cloaking devices.
Didn't you know? Insurgents are Kim Jong Il's pawns, and he gives them ultra secret alien weapons given to him by his alien masters that plot to invade the earth. Yes yes...
«Hollywood jackasses who insist on spending seriously huge amounts of money to make films that even my cat won't watch. And he'll happily sit in the bathroom and watch me shit.»
- [R-DEV]Masaq
- [R-DEV]Masaq
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badmojo420
- Posts: 2849
- Joined: 2008-08-23 00:12
Re: insurgent's ablity to disappear
When you enable the device can it say something like "MAXIMUM INSURGENT" in a really deep voice???
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Eddiereyes909
- Posts: 3961
- Joined: 2007-06-18 07:17
Re: insurgent's ablity to disappear
Locked mate, and I will hapily add this one to the *** thread.
Thanks for the suggestion.
As for the rest of you!!!! Warning points coming soon.
With love,
Thanks for the suggestion.
As for the rest of you!!!! Warning points coming soon.
With love,
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
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Matrox
- Retired PR Developer
- Posts: 2104
- Joined: 2006-04-27 21:13
Re: insurgent's ablity to disappear
how long should he be invisible for? should there be a timer on the screen?
If you can find the four ninjas in my post, pm me to find out the prize....
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