however first keep in mind that this requires being able to have an inventory item the player can set down/throw and be a static object on the map
you know how on maps like Gulf of Oman the MEC have the oil towers with flames burning off excess gas, which attracts the targeting fcs for missiles on jets? why the hell not see if you can get that property on something like a smoke grenade, but without the smoke - hell smokes are already even able to disappear after a fixed amount of time, so you wouldnt have to worry about them staying on the map clogging up a ground support plane's targeting fcs on the hud
a second generation of this could be the smoke grenade/targeting system modded to have an extremely high throw force, so that it acts more like a gun, basically it would be a targeting laser
I think if this could work, it would make whichever class it would be given to INSANELY more useful on maps with air support (people flying, not commander actions) - IRL I would think Specops/Recon would be most likely to get equipment like this, but as is, that ones really geared towards infantry fighting...
either way, the greatest thing about this is it would give planes the ability to lock onto ground targets dynamically chosen (not predetermined points), and that it takes teamwork (a guy on the ground, and a guy in the plane) to make it work!









