ZPU HUNT
For maps such as...
Muttrah city v2
Operation Barracuda
...we rarely get to fight from one end of the map to the other in many of the maps in PR. So the concept is simple.
Much like unsurgency, the Opfor have numberous Anti Air installations scattered throughout the map with weapons crates and a faward outpost next to them. So they can spawn grab kits and hop on the UAZ and man it, therefor making a heavily defended position.
And much like insurgency, there would only be a few at any given time so that cheeky squads couldnt go look for the obvious spots and destroy the stuff before they were defended.
So the coilition gameplay would be like this.
On Muttrah, aircraft are trying to land troops and the troops need to set up fobs. But an enemy UAZ could be near any one of the landing points. and The UAZs that im thinking of are deadly acurate, with maybe two guys with stingers that they pick up off the UAZ itself, you dont want to risk landing next to it, or the HUEY and everyone gets killed, effectivly using up around 16 tickets or somthing. Troops move in on foot and attempt to take an area, and instead of a flag, its a central point thats heavily guarded, so lots of action in the firefight.
So im thinking, have the same for a Chinese map and a MEC map and an insurgent map.
My thoughts were, Muttrah v2, Op Barracuda, maybe quai and even a big map like Qinling or Kashan?
It could be called ZPU hunt for the name of the chinese anti air gun, ZPU-2. Or called UAZ hunt after the company, Ulyanovsky Avtomobilny Zavod. Or ZUES Hunt after the nickname of the ZPU-2 (from what i gather its a nick.)
Give feedback pl0x, please give any indeas that could assist this suggestion.
this idea might work for singin (hint hint)


