[Help!] Can't find LoDs

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Katanama
Posts: 36
Joined: 2008-08-28 12:28

[Help!] Can't find LoDs

Post by Katanama »

I have just started a map (not my first) where I will have to have some fields on slopes. Now my problem is that the only OG wheat field that have LoDs is the 50m and it looks horrible and is really hard to get to fit to the landscape. So if there is a LoD for the 5m I would love it. If there isn't is there a way that I can get around it since I will not be able to make one myself. Can I use the field without the LoD in some way?

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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Help!] Can't find LoDs

Post by Rhino »

1, thous fields are buggy and should not be used.

2. you shouldn't be placing thous fields with the overgrowth tool, you should be dragging and dropping them in like a static.

I would wait to do fields until my tut on how to place my new fields and the new fields themselfs are fully out :)
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Katanama
Posts: 36
Joined: 2008-08-28 12:28

Re: [Help!] Can't find LoDs

Post by Katanama »

Arh :( This is getting too confusing for me :( I had an idea that I was doing something wrong but haven't really been working with the PR fields before. I decided that I wanted to try and use these fields and since they were under OG I figured that was the way to use them. Guess not...

Thanks for the help and making me look like an idiot :)

how big will the new fields be then. Its critical that I can have some decently looking fields since they aren't flat but instead quite curvy (some of them at least). The map wouldn't really work without the fields since the plan is that there will be a lot of natural cover in these fields to allow vehicles to move up through them.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Help!] Can't find LoDs

Post by Rhino »

here is some info on the new fields: https://www.realitymod.com/forum/f316-2 ... ields.html

they are done very differently from the old fields in how they are placed on the maps etc and I need to get round to doing a tut on how to place them on a map, and need to make many more types of fields.
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