[HELP]3Ds Max smoothing groups
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W3ird
- Posts: 6
- Joined: 2009-04-25 17:43
[HELP]3Ds Max smoothing groups
what do i do when i use up all the 32 default numbers while using smoothing group?I have huge model that uses up more then 32 smoothing groups, How do i make that number larger?
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CodeRedFox
- Retired PR Developer
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re: [HELP]3Ds Max smoothing groups
Well seeing as your not going to run into having 32 different faces touching you shouldn't run out. If one part of your model has SG01 (smoothing group 01) and around back you have another SG01 as long as they do not share a common group you should be fine. Can you post any pics, that might help.

"apcs, like dogs can't look up" - Dr2B Rudd
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Tomato-Rifle
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Re: [HELP]3Ds Max smoothing groups
You can put lots of faces with the same smoothing group as long as their not touching each other in any way.
I think.
I think.

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Tonnie
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Re: [HELP]3Ds Max smoothing groups
Thats correct heres a text example...Tomato_With_A_Rifle wrote:You can put lots of faces with the same smoothing group as long as their not touching each other in any way.
I think.
say the red line has SG01 on it and the blue has SG02
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Now see how the two red lines dont meet that means they can use the same SG. Wile the blue lines will use a diffrent SG. By doing it this way you have only use 2 SGs instead of using 4.
Anyway Good luck with it.
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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CodeRedFox
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Re: [HELP]3Ds Max smoothing groups
OH, well that doesnt work they needs at least three:
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If your red and blue are shared then another red will be shared. I might have your question wrong. Point being is you want two reds to have diffrent smoothing groups then they need to be more than two SM groups away or they will be sharing (Green). Think of it as it needs a two SM barrier away in order not to share Sm groups.
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If your red and blue are shared then another red will be shared. I might have your question wrong. Point being is you want two reds to have diffrent smoothing groups then they need to be more than two SM groups away or they will be sharing (Green). Think of it as it needs a two SM barrier away in order not to share Sm groups.
Last edited by CodeRedFox on 2009-05-07 02:26, edited 5 times in total.

"apcs, like dogs can't look up" - Dr2B Rudd
