Vehicle Wounded/Dead
Posted: 2009-05-07 01:53
This is just quick suggestion I thought up and I don't think it's been suggested.
Back Story Me and some squad mates were playing on muttrah in a transport squad when we notice that a lb has been randomly abandoned in the middle of the current fire-fight zone. So we decide to insert a pilot into the situation with 2 bodyguards. Upon reaching the LB, we find that it's been flipped over and rotor is broken. The pilot managed to flip the LB back over but cannot fly as the rotor is broken. So, we set up a perimeter and asked a guy to drive a logistics repair crate over to the lb. Now this would've been an epic tale except for the fact that there were a couple of mean badies behind us which ended up shooting us and nading the chopper to death.
My Suggestion Give the vehicle a wounded state, much like the soldiers wounded state. As in, if the team that owns the vehicle secures it once again, it can be "revived" and repaired back to using standards. On the otherhand, it's not dead so it can't respawn such limiting the assets of the team. If enemies manage to secure the wounded vehicle, they can secure it and prevent the opposing team to get back the asset.
Why? Squads would actually be assigned the task of destroying or securing an asset in order for the team to get it again.
It is unreasonable to do this for petty assets like trucks but I believe that doing this for big assets like helis, apc, tanks etc. would improve gameplay.
Thoughts? Disscussion?
Back Story Me and some squad mates were playing on muttrah in a transport squad when we notice that a lb has been randomly abandoned in the middle of the current fire-fight zone. So we decide to insert a pilot into the situation with 2 bodyguards. Upon reaching the LB, we find that it's been flipped over and rotor is broken. The pilot managed to flip the LB back over but cannot fly as the rotor is broken. So, we set up a perimeter and asked a guy to drive a logistics repair crate over to the lb. Now this would've been an epic tale except for the fact that there were a couple of mean badies behind us which ended up shooting us and nading the chopper to death.
My Suggestion Give the vehicle a wounded state, much like the soldiers wounded state. As in, if the team that owns the vehicle secures it once again, it can be "revived" and repaired back to using standards. On the otherhand, it's not dead so it can't respawn such limiting the assets of the team. If enemies manage to secure the wounded vehicle, they can secure it and prevent the opposing team to get back the asset.
Why? Squads would actually be assigned the task of destroying or securing an asset in order for the team to get it again.
It is unreasonable to do this for petty assets like trucks but I believe that doing this for big assets like helis, apc, tanks etc. would improve gameplay.
Thoughts? Disscussion?