Body armour

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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Elchewbacca
Posts: 105
Joined: 2006-03-20 16:02

Body armour

Post by Elchewbacca »

OMG plz make it so people die easier. This is getting really frustrating how the support class is still pwning even though you said you nerfed it i dunno i think i just suck but seriously make it like 2 hits plz plz plz.


should be like this.
1 shot head kill
2 shots upperbody kill
5 shots lowerbody kill
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Malik
Posts: 1676
Joined: 2006-04-20 16:49

Post by Malik »

Personally, I don't really have a problem with the current system. In case you were unaware, some classes have armour, some don't, and it just so happens the support class has armour. The support class has a machine gun, a knife and two grenades, give him a break!
AznLB
Posts: 475
Joined: 2006-02-13 21:01

Post by AznLB »

5 shots to the lower torso?

This is "Reality Mod", not "Super-human Bionic Soldier" mod.

It's fine the way it is.
xtrm2k
Posts: 74
Joined: 2006-05-04 00:03

Post by xtrm2k »

Malik wrote:The support class has a machine gun, a knife and two grenades, give him a break!
... and low speed, somthing must protect him :mrgreen:
Elchewbacca
Posts: 105
Joined: 2006-03-20 16:02

Post by Elchewbacca »

AznLB wrote:5 shots to the lower torso?

This is "Reality Mod", not "Super-human Bionic Soldier" mod.

It's fine the way it is.
it takes me 3 shots to the upper body to kill a freaking medic...but i am using the weak m4
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HOTFIX!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Malik
Posts: 1676
Joined: 2006-04-20 16:49

Post by Malik »

Aim for the head. :26_suicid
Szarko
Posts: 627
Joined: 2005-11-07 03:37

Post by Szarko »

I doubt your ideas will be implimented. The support kits "pwns" because it slow, and has a LMG. Doesn't mean that they should be "nerfed" more.
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trogdor1289
Posts: 5201
Joined: 2006-03-26 04:04

Post by trogdor1289 »

Exactly works well like it is right now. Sometimes i take like 15 shots to kill someone because quite a few of them miss.
dunkellic
Posts: 1809
Joined: 2006-02-07 15:41

Post by dunkellic »

aaand i mean thats what they are there for, to provide massive firepower
triumph
Posts: 25
Joined: 2006-01-24 09:04

Post by triumph »

I just find the support dive to own me hard when using an SMG kit. Support hit's Z and its Gee Gee Mee. So the easy dive kills are frustrating on my end most of the time since it seems very hollywood for a guy holding a heavy machinegun to be able to dive and fire so accurately. I really wish these guns could be deployed.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

the shots are fine. 1 shot to the head is allways the best place to aim but the body armor is fine as it is if you ask me.

Its one of the reasons why i play assault when im Squad Leader as the extra body armor really helps keep you alive in some situations but most of the time it wont make any diffrence :wink:
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weidel
Posts: 43
Joined: 2006-04-02 07:54

Post by weidel »

Is there a difference between hitting the Helmet and the open face in the hit. Because I often find, that it takes two shots to the head before a person goes down!
triumph
Posts: 25
Joined: 2006-01-24 09:04

Post by triumph »

I think that just depends on the gun.
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Lucractius
Posts: 83
Joined: 2006-05-02 14:34

Post by Lucractius »

its annoying... and i think its a hitbox issue that lingers from when they re did the boxes for the sniper rifles in vbf2... or am i wrong on that ?
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