Civilian ROE Penalties

General discussion of the Project Reality: BF2 modification.
Locked
[MPN]Slouch2
Posts: 139
Joined: 2009-04-15 06:03

Civilian ROE Penalties

Post by [MPN]Slouch2 »

There have been a few threads which discuss when civilian ROE penalties take effect, however there is still a lot of speculation in these threads about Civilian ROE, and I am still confused. I've been unable to find the answers to the next few questions anywhere, here or the manual.

Does the civilian ROE penalty take effect if...

1. ...killed by a being run over by a vehicle?
2. ...the civilian has hit someone with a rock?
3. ...the civilian has been shot and wounded, and dies by bleeding out?
4. ...the civilian is holding his mobile phone?

If there is a comprehensive list out there of exactly what situations the civilian ROE penalty takes effect, it might be an idea to post it here.
[img]http://img87.imageshack.us/img87/2084/medalbar.png[/img]
CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: Civilian ROE Penalties

Post by CodeRedFox »

Yeah funny how those threads become a blur after awhile.

Keep this thread clean people and "this is better" or "I think" will be removed. As the Wiki is down this should help allot of people.
Image
"apcs, like dogs can't look up" - Dr2B Rudd
R.J.Travis
Posts: 707
Joined: 2007-12-09 21:27

Re: Civilian ROE Penalties

Post by R.J.Travis »

If you shoot civilians, you will face several penalties:
After your next death you will respawn 120
seconds later per civilian shot (stacks up to 5
minutes additional delay)
You will not be able to request any limited kits for
10 minutes
Your score is reduced to 0 and the kill will not be listed on the scoreboard
Your team loses 7 intelligence points

You can arrest civilians (and other insurgents) with the restrainer which
replaces the knife on insurgency maps. The Shotgun with breaching slugs can
also be used to arrest any insurgents. Civilians that suicide are counted as
arrested and give bonus IP to the coalition team.
Civilians may be run over with a vehicle or shot while using vehicles, ladders
or ropes without any penalty or bonus. There is also no penalty or bonus for
shooting them if they used their medical equipment in the last minute.

Score Penalties:
A player's positive score and teamwork score will be reduced to 0 if he commits
one of the following acts:
Two punished teamkills in one life
Shooting a civilian under penalty conditions
Destroying a weapons cache as insurgent
The total score of a player can never go below 0 but the teamwork score can
become negative. Also if you teamkill someone and pick up a limited kit with
the name of your victim's kit (within 3 minutes), you die instantly
Twisted Helix: Yep you were the one tester that was of ultimate value.
[MPN]Slouch2
Posts: 139
Joined: 2009-04-15 06:03

Re: Civilian ROE Penalties

Post by [MPN]Slouch2 »

Yes, found it in the manual, was looking in the wrong place. Thanks Travis.

Image
[img]http://img87.imageshack.us/img87/2084/medalbar.png[/img]
lucky14
Posts: 149
Joined: 2008-06-20 17:28

Re: Civilian ROE Penalties

Post by lucky14 »

That -7 intelligence score is being increased to -10 BTW
CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: Civilian ROE Penalties

Post by CodeRedFox »

Closing Brackets. Parsing Clauses. Endifs. Halting Repeat Loops. Calling Recursive Functions. Preparing to Force Quit.
Image
"apcs, like dogs can't look up" - Dr2B Rudd
Locked

Return to “PR:BF2 General Discussion”