Searched forum and couldnt find anything, sorry if this is a re-sudjest.
Pritty much what my sudjestion is, is to remove talking (Voip, L, K and J) when critically wounded or dead. This would more simulate the wounded state plus i think it would make the game alot more reaslistic. I find it a pain when enemy squads suddenly know exactly were enemys are cuz the 1 guy who got taken out can tell the entire squad exactly were the enemy was that shot them.
the only down fall i see to this is that it might take away the ability for squad leaders to talk and explain orders to the squad mates when the squad is first created pregame.
Talking when dead
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Tomato-Rifle
- Posts: 2091
- Joined: 2007-12-31 22:24
Re: Talking when dead
Its not a bad idea, but i would like too have the wounded be able to hear the living. but not talk ofcourse

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Saobh
- Retired PR Developer
- Posts: 8124
- Joined: 2006-01-21 11:55
Re: Talking when dead
Already suggested, sorry 
Other problems are, kinda hardcoded & how to you restrict other VOIP programs ?
The DEVs indeed have no clue
Locked.
Other problems are, kinda hardcoded & how to you restrict other VOIP programs ?
On one hand BF2 Voip is internal to BF2 (so every player by default has it) and on the other mumble which is a separate software to install (properly I might add)Jonny wrote:Only way is to replace BF2 VoIP with mumble, but for some reason the DEVs dont seem to like the idea of doing that.
The DEVs indeed have no clue
Locked.

