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Delay Transport Heli weapons

Posted: 2009-06-24 05:55
by Airsoft
I searched and checked *** and didn't find what i am going to talk about.

There's no reason to shoot around the doorguns on the transport helis at main base, and for the majority of PR players know it's annoying. On the minigun of the blackhawk, when pointed at a certain angle it can destroy the blackhawk when it lands. My suggestion is to add a 30+ second delay on the doorguns to prevent helipad "accidents"/annoyances, so that some "smart" people can use the guns at the right time. How does the community think?

Re: Delay Transport Heli weapons

Posted: 2009-06-24 09:09
by Qaiex
I think we should add 2 more seats to the blackhawk and make the doorguns unavailible to anyone who isn't in the same squad as the pilot.

That way a blackhawk crew is 3 people, a pilot and 2 gunners.


This would also change the helicopter from being just a transport and supply asset to CAS if needed.

Re: Delay Transport Heli weapons

Posted: 2009-06-24 09:11
by RedWater
Problem with additional seats is hardcodeness is think

Re: Delay Transport Heli weapons

Posted: 2009-06-24 09:13
by JDMT
RedWater wrote:Problem with additional seats is hardcodeness is think
Yup, hardcoded.

Re: Delay Transport Heli weapons

Posted: 2009-06-24 09:13
by Qaiex
Yeah, hardcoding sucks.

Re: Delay Transport Heli weapons

Posted: 2009-06-24 09:31
by FuzzySquirrel
Mini Guns aren't really realistic to have on in the first place. They usually use M240's.