vehicles

General discussion of the Project Reality: BF2 modification.
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shephart11
Posts: 29
Joined: 2009-06-26 17:17

vehicles

Post by shephart11 »

hello , im new in this forum , i have a question but first of all i would say that all dev. and con. and all the complete team make a very good job and thanks alot for this mod ;)

okay now my question : i saw on some topics that you would replace some vehicles , i read that you will replace the littlebird with the kiowa and i saw something in russian forces topic with mig 29 or something that will replace a vehicle but i dont know exactly , and my question is : why will you replace the vehicles ? why dont you add it as a new vehicle ? is the battlefield 2 engine limited of vehicles ?
Spaz
Posts: 3957
Joined: 2006-06-01 15:57

Re: vehicles

Post by Spaz »

The reason why they would replace the little bird is because the little bird isen't really used by the normal army, its mostly used by special forces etc afaik.

And the I don't know what the Mig 29 could be replacing since the Russians in this mod haven't got any planes yet. ;)
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Dug
Posts: 99
Joined: 2009-06-06 14:43

Re: vehicles

Post by Dug »

I hope that will change in 0.9
shephart11
Posts: 29
Joined: 2009-06-26 17:17

Re: vehicles

Post by shephart11 »

okay and i have another question :D
my question is : is the BF2 engine limited or can you put so many weapons,maps,vehicles,sounds etc ... like you want ?
MAINERROR
Retired PR Developer
Posts: 1873
Joined: 2007-07-22 17:54

Re: vehicles

Post by MAINERROR »

If you mean a limit to put in new stuff then I think there is none. However there is a limit on networkables (objects which interact with the player also the player itself is a networkable)of 1024 per map.
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