Hidden commander audio in game folder?!

General discussion of the Project Reality: BF2 modification.
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Astromici
Posts: 130
Joined: 2008-11-21 03:53

Hidden commander audio in game folder?!

Post by Astromici »

While browsing the PR game folder for menu music and stuff, I noticed that the commander has a lot of unused audio tracks like

A new commander is required or
You squad needs a new leader.
You have a squad, now lead it

Stuff like that, will it ever be implemented?
Twisted Helix
Retired PR Developer
Posts: 5145
Joined: 2008-11-03 04:18

Re: Hidden commander audio in game folder?!

Post by Twisted Helix »

A lot of it is implemented but you just don't hear it (for example most of the commander voices that players will hear will be the filtered ones, only when standing next to him do you hear the unfiltered ones).

Lots of stuff cycles for example so the same phrase is not used over and over (to stop it sounding 'boring' and 'samey') ... however this seems to be a bit random and sometimes it seems just to miss a certain phrase altogether.

Some of the stuff like the stuff you quote above seems to never be used, not in vanilla either. As far as I know , we can't actually change which file gets chosen to play what commands ... the game decides that and its hard coded.
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: Hidden commander audio in game folder?!

Post by Outlawz7 »

I want 'enemy wheelbarrow spotted' and the taunt01, 02 and 03 implemented. :(
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