The ammo/clip count on some LMG's for deployed and undeployed are not connected, for example i had 7 deployed mags and 8 undeployed mags on the al-quds
Sometimes when placing an IED or C4 the detonator will dissapear once u place the charge
"- Occasionally a destroyed Forward Outposts are keeping their spawn points after its destroyed, this spawnpoint cannot be seen and will remain there indefinitely. FIXED?"
I can confirm ^this exists still
A few bugs
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Jordanb716
- Posts: 186
- Joined: 2008-04-10 22:58
Re: A few bugs
On the IED C4 thing you have to wait like 5 seconds before pressing the detonator or you'll just lose it. Or do you mean something other than that?
Colonelcool: I'd gladly pony up some tax dollars to send a JDAM over there just to kill that rooster.
OkitaMakoto: Talking squad level tactics in bed is actually a little known aphrodisiac.
Jigsaw: saying "lock please" accomplishes just about the square root of fuck all
OkitaMakoto: Talking squad level tactics in bed is actually a little known aphrodisiac.
Jigsaw: saying "lock please" accomplishes just about the square root of fuck all
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crazy11
- Retired PR Developer
- Posts: 3141
- Joined: 2008-02-05 00:20
Re: A few bugs
1. This has been fixed for the future.
2. Sometimes peoples mouses stick when placing C4 so it mistakes it as firing the weapon twice which will cancel the explosion unless 5 seconds have passed.
3. This is known and hopefully it will be fixed for the next version.
Thanks for reporting but these have all been reported.
2. Sometimes peoples mouses stick when placing C4 so it mistakes it as firing the weapon twice which will cancel the explosion unless 5 seconds have passed.
3. This is known and hopefully it will be fixed for the next version.
Thanks for reporting but these have all been reported.

You miss 100% of the shots you don't take.- Wayne Gretzky
