Mumble

General discussion of the Project Reality: BF2 modification.
TheValkyre
Posts: 23
Joined: 2009-02-23 00:32

Mumble

Post by TheValkyre »

how useful is it? i hear nothing but good things about it but i never thought it was worth it.

and, of course, is it hard to get used to? :confused:
linkman54
Posts: 4
Joined: 2009-02-28 20:59

Re: Mumble

Post by linkman54 »

It's extremely useful, trust me you'll love it.

And it's not really too hard to get used to, I've had it for 3 days and i fkn love it lol
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Mumble

Post by Rudd »

it is not in its finished version yet, so there are some things you have to live with.


imo it elevates the gameplay substantially as each and every blue becomes somone who can work with you directly and with purpose rather than doing your best and hope the blue guy backs you up.


The problems with it are mostly spam related with some technical issues, such as problems with QWAVE etc. But also you have to alt tab if you want to join a squad leader or change channel if you change server. Which can cause trouble for certain computers. Well admined servers with mumble admins are solid gold.


Also, there is a great amount of debate regarding the enemy hearing your local speech. TG runs 2 channels to seperate the two teams so that they cannot hear eachother. But this involves more alt-tabbing which is problematic. RT for example only have one channel. The SL radio is secure (cheaters = kick) but just 'talking' can be heard by the enemy. Gameplay wise this might not be desirable since there is no sound occlusion (like most bf2 sounds) and realism wise it might not be desirable because of language barriers as well as the occlusion problem.


Fortunately there are now 100% mumble enforced servers to play on, and other servers where mumble is not enforced, allowing everyone to play the way they want. RT Front Page 2.0 is one, and http://www.realityteamwork.com/mumble is the guide to set it up
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Roborob
Posts: 132
Joined: 2009-01-06 15:18

Re: Mumble

Post by Roborob »

The positives is that as a SL you can simply talk to the Pilot in a blackhawk instead of typing, and you can radio him to pick you up... All without having to go through a Commander
Call me Rob ingame
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Mr.Hyde
Posts: 196
Joined: 2009-06-17 17:04

Re: Mumble

Post by Mr.Hyde »

PROs
Talk to people around you
...

CONs
Players talking, sshhhsssing, allah akbaring, making noise
I hear dead people
objects in map don't effect noise level (i.e walls)
people not in game can be heard by everyone on mumble server


Many CONs but it's still worth it. I feel like a deaf guy playing PR without Mumble. Of course, it helps when you know everyone else on the server is using it as well.

Setup is rather simple if you're used to other programs like Team Speak or Ventrillo. Also, there are setup help channels in the Mumble server once you get it running to help you tweak your settings for optimal performance.
"Any society that would give up a little liberty for security deserve neither and will lose both" ~Benjamin Franklin
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Mumble

Post by Rudd »

here's a link to an example of mumble use

Stoffen's Sing Along 2! - Xfire Video

ok...a serious link to an example of mumble use

Action on RT Reality Teamwork Mumble Server - Xfire Video

Notice that now the blues can tell me wher the enemies are, and that vbf2 VOIP and mumble both have their place in teh food chain. Blue medics telling their casualities what to do. Teamtactics > Squad tactics alone.
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@bsurd
Posts: 353
Joined: 2008-03-18 12:52

Re: Mumble

Post by @bsurd »

Dr2B Rudd wrote:here's a link to an example of mumble use

Stoffen's Sing Along 2! - Xfire Video

ok...a serious link to an example of mumble use

Action on RT Reality Teamwork Mumble Server - Xfire Video

Notice that now the blues can tell me wher the enemies are, and that vbf2 VOIP and mumble both have their place in teh food chain. Blue medics telling their casualities what to do. Teamtactics > Squad tactics alone.
After watch these vids i know why i havent it installed. To much talking with less of information...

I stay @ ts, with my 10 ppl that i know by there voices and the rest per chat or ingame or commander...

I cant understand that ppl find this a great experience. With so much talking on my ears i would miss the fight and the things arroung me...

But everyone like he wants...
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Mumble

Post by Rudd »

just to put it in context, you had pretty much 64 people within 800m of eachother, a very intense firefight

though I found the amount of voice coms very easy to handle (though Fighter the commander could have talked less, and its not like we needed Welshboy to tell us that Big Red might be out there somewhere) (but I do have experience with radio coms on St John Ambulance duty)
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Adriaan
Retired PR Developer
Posts: 5150
Joined: 2008-10-22 21:47

Re: Mumble

Post by Adriaan »

As said, it's extremely useful for communication with guys not in your squad, like telling another squad near you that enemies are incoming, telling a helicopter pilot where to go or telling nearby armour to fire some rounds into an enemy strongpoint.
Best thing you can do if your curious is try it out for yourself! It's easy to setup and theres quite some servers that have mumble channels, although RT is (afaik) the only server where mumble is mandatory.
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gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: Mumble

Post by gazzthompson »

squad leader channel is amazing as well, being able to communicate directly to the other squad leaders is so useful.
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: Mumble

Post by Alex6714 »

The biggest flaw with mumble is that the proximity function breaks when you are operating a jet or heli above around 400-500 alt, so you hear everything which is extremely distracting while flying.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
Naruto-kun
Posts: 1369
Joined: 2008-08-16 22:39

Re: Mumble

Post by Naruto-kun »

And if you're lucky enough to fly with me in a Helicopter you might even have some music like CCR - Fortunate son :mrgreen:
Known as LABANEN3 ingame :mrgreen:
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snooggums
Posts: 1093
Joined: 2008-01-26 06:33

Re: Mumble

Post by snooggums »

Alex6714 wrote:The biggest flaw with mumble is that the proximity function breaks when you are operating a jet or heli above around 400-500 alt, so you hear everything which is extremely distracting while flying.
That big flaw affects a few people on a few maps.

The biggest flaw is people still being able to force center and everyone hearing the people who are not in game. One it is restricted to people in game and people learn some discipline with the comms it will be great.
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: Mumble

Post by gazzthompson »

Alex6714 wrote:The biggest flaw with mumble is that the proximity function breaks when you are operating a jet or heli above around 400-500 alt, so you hear everything which is extremely distracting while flying.
really ? i didnt know that.....

make a mute and unmute keybind :D
McBumLuv
Posts: 3563
Joined: 2008-08-31 02:48

Re: Mumble

Post by McBumLuv »

Alex6714 wrote:The biggest flaw with mumble is that the proximity function breaks when you are operating a jet or heli above around 400-500 alt, so you hear everything which is extremely distracting while flying.
So that's the reason for that problem. Huh.

I was always annoyed by it, especially considering it destroyed the very reason for any pilot being on mumble. :|
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Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: Mumble

Post by Alex6714 »

Well its probably not the only reason, just one of the things that causes it.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
FredDuzt
Posts: 46
Joined: 2008-10-29 19:53

Re: Mumble

Post by FredDuzt »

Mumble will take this already communication/teamwork based mod into a level far beyond that any other fps will.
I am surprised how many people are scared of trying it, considering how tech/computer savvy I happen to feel most of you are.
To me, Mumble is one of the best things about PR, and the more people doubt it and delay on trying it, the slower the path to pure gold (as far as teamwork/epic battles) is concerned will be.
Until I finally installed Mumble, I had never seen a convoy with the WHOLE (32 players) team rolling and working as one, and considering all the Lone Wolf complaints, I figured this was heaven.
Then again, there will always be unhappy people no matter what
Roborob
Posts: 132
Joined: 2009-01-06 15:18

Re: Mumble

Post by Roborob »

Mumble just makes it sooooo much easier to work with your team. And while it won't make your team better, it will make it smoother.
Call me Rob ingame
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Mumble

Post by Rudd »

Alex6714 wrote:Well its probably not the only reason, just one of the things that causes it.
well, hopefully they can fix that :(
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