I know we have limited space on the commo-rose, but bear with me on this. If there could be another way to do it, that would be awesome.
Ok, so when we have assets, we have that big dirtmound that helps when you're on a slope and such. Pretty cool right? Well, if someway we could keep that, that would be great.
Now, here's my thoughts. Occasionally, putting an asset on a rooftop, such as Muttrah, will cause this mound to block passages. Muttrah is mostly flat to begin with, so i got this nice little idea. Why not do for levels that are as flat as Muttrah, is make the assets have the wooden bottom like the vehicle repair station.
Or at least give it as an option. Cause I'm pretty sure just as often as people LIKE blocking off every possible entrance, they also sometimes wish the giant mound wouldn't just spontaneously appear.
You know, now that i'm typing it out, it sounds really dumb. But, just a thought, like i said.
Assets for flat surfaces
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LithiumFox
- Posts: 2334
- Joined: 2007-07-08 18:25
Assets for flat surfaces
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McBumLuv
- Posts: 3563
- Joined: 2008-08-31 02:48
Re: Assets for flat surfaces
Who said that?LithiumFox wrote:I know we have limited space on the commo-rose, but bear with me on this. If there could be another way to do it, that would be awesome.
Meh, I guess. Really I think there should be different ways of blockading oneself within a building than with the current Firebase assets. Things like AA guns, sure that might be realistic to put on a rooftop, but foxholes and wire? I wouldn't mind being able to have things that can block off entrances to buildings quickly, though, but I dunno.Ok, so when we have assets, we have that big dirtmound that helps when you're on a slope and such. Pretty cool right? Well, if someway we could keep that, that would be great.
Now, here's my thoughts. Occasionally, putting an asset on a rooftop, such as Muttrah, will cause this mound to block passages. Muttrah is mostly flat to begin with, so i got this nice little idea. Why not do for levels that are as flat as Muttrah, is make the assets have the wooden bottom like the vehicle repair station.
Or at least give it as an option. Cause I'm pretty sure just as often as people LIKE blocking off every possible entrance, they also sometimes wish the giant mound wouldn't just spontaneously appear.
You know, now that i'm typing it out, it sounds really dumb. But, just a thought, like i said.



